Enfeebled

enfeebled-status-abnormality-sekiro-wiki-guide

Being near a flute player for a prolonged period of time will eventually apply the Enfeebled status abnormality. These attacks do not seem to be blockable.

Enfeebled is a Status Abnormality in Sekiro: Shadows Die Twice. The Enfeebled effect can only affect the player character. It reduces vitality and restricts player movements and actions. 

 

How Enfeebled is afflicted

Enfeebled is primarily afflicted by the flute-playing Palace Nobles at Fountainhead Palace. Tiny projectiles fly out from Sekiro towards the flute players. Getting closer to the flute enemies causes the Enfeebled bar to fill more quickly. These attacks seem to be impossible to dodge. 

How to cure Enfeeblement 

Unlike the other Status Abnormalities in Sekiro, there are no items able to cure or increase Sekiro's resistance to the effect. This leaves with very few options:

  • Survive a period of time.
  • Kill the Palace Noble that inflicted the status on you.

 

Effects of Enfeebled

When Enfeebled, Sekiro appears to have aged rapidly. This causes the following:

  • Vitality is reduced to a tiny amount.
  • Although the player can still jump or hold the run button to move faster, movement becomes extremely slow.
  • Attacks become extremely slow and relatively ineffective against enemies. The player cannot guard.
  • Resurrection power is prohibited, death under Enfeebled is true death.
  • Items and Prosthetic Arms may not be used.
  • After a period of time the Enfeebled effect wears off, although vitality remains the same amount.
  • Unique animations for attempting to dodge or deflect, as well as a unique deathblow animation.
  • Being in water deep enough to swim in will cause death.

 

 

Status Abnormalities
Burn  ♦  Poison  ♦  Shock  ♦  Terror

 




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    • Anonymous

      IMO this status is bad and the killer of fun for one main reason: it takes away your agency as a player. Can't do anything to dodge it or parry it, no item to resist or cure, once you've been had, and it takes 2s in the segment where there's a dozen of these dirt bags, you're basically dead since they sprint to you to OS you. And the last insult is that it even disables your rez power - which doesn't even make sense from a lore perspective. If AT LEAST you could come back from it it wouldn't be that unfun.

      • Anonymous

        When they made this status effect they were thinking
        "Hmm, people really didn't like how jailers could look at you and drain your health to nothing in 2 seconds flat. How about in our next game we make an enemy that looks at you for 5 seconds insead but when you get affected by the status you loose 99% of your health bar, can't block or parry, move like a snail and swing your sword like a snail. People will love that"
        (people didn't love it)

        • Anonymous

          is it just me or do they just instantly afflict it when they spot us. I swear there is never a buildup regardless of my distance

          • Anonymous

            "Pff, these nerds? I killed one way earlier back when I was in the Ashina Depths. He was a piece of cake, basically kinda flailing around. Almost feel bad for these guys. C'mere, y-AGH ME ACHE'N BACK!"

            • Anonymous

              You can interrupt the life drain by using shurikens which can allow you to close the distance more easily if you are spotted and going for the kill

              • Anonymous

                Nobody has mentioned that if you are somehow enfeebled in water, you just die instantly. I wasn't even under water.

                • Anonymous

                  When I attack when enfeebled, my hit just phases through the flute player, dealing absolutely no damage. Anyone else experience this?

                  • Anonymous

                    Remind me off the irithyll jailers, but on a little bit of steroids, much easier to kill, but far more deadly. Having no health, no damage, no movement, rendered completely immobile for 5 seconds, and then completely screwed for another 15, it's basically death. Sometimes I hate FromSoftware

                    • Anonymous

                      It looks like along as you kill the one enfeebling you the status effect gets cleared, I'd suggest targeting the flute players one by one so you always know who is inflicting the status effect

                      • Anonymous

                        Has anyone tried using the 'Bite Down' item to escape enfeeblement? Typically when you're enfeebled, the enemy that did so to you will just run up and kill you, and you cannot resurrect, but since the 'Bite Down' item states that "Resurrection is not inhibited after use", I wonder if that's away to escape being truly killed?

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