NG+: 711 (854)
Fencer is an enemy in Sekiro: Shadows Die Twice.
For the two "elite" miniboss versions of this enemy see: Ashina Elite - Jinsuke Saze; Ashina Elite - Ujinari Mizou
For the illusion-like Phantom Fencer see: Samurai Spirit
- Ashina Castle: Upper Tower - Antechamber. There are a number of Fencer close to the idol who can be backstabbed safely if the player is careful, making this a good early game farming spot, both for experience and for the otherwise limited (until lategame) Divine Confetti.
- Various Phantom Fencer can be found throughout the game, many appearing in previously visited locations after night has fallen; although they won't appear if the Corrupted Monk was defeated before the Guardian Ape, instead Mibu Villagers will appear.
- Scrap Iron
- Scrap Magnetite
- Adamantite Scrap
- Divine Confetti (Fencer are the only enemy who drop this)
- 711 Exp / 854 Exp without Kuro's Charm (New Game Plus)
Fencer Notes & Tips
- Fencer are part of the Isshin Ashina personal guard, and are very dangerous due their use of the Ashina Style. They can be overwhelming when fighting multiple at the same time due their aggressiveness and speed.
- Attacks and Counters:
- Chop: Avoid this at all costs since it can be very punishing and in most cases is followed up by multiple sword swings. Just try dodging this attack for best outcome until you can learn how to deflect perfectly every attack pattern.
- Stab: A charged, perilous attack where he thrusts his sword forward. Does significant damage. Can be Mikiri Countered.
- An effective way to defeat the Fencer is through a combination of attacks and deflects. Attack the fencer until he blocks once, then deflect their next attack. Rinse and repeat. The pattern is most often attack, deflect, attack, deflect, etc. Occasionally, the Fencer will perform a perilous thrust which can be Mikiri Countered or sidestepped.
- Another way to deal with the Fencer is to keep a safe distance and poke him with charged attacks. Beware of his stab though. Mikiri Counters are useful for speeding up this process as they deal greater posture damage. Always keep an eye out for his forward thrust attack as he can do it after every three or five chop combo attacks approximately.
- Patch 1.03 increased their chance of dropping Divine Confetti.
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Something that happened to me (on ps5), fencers only started dropping scrap materials after I beat Genichiro Ashina
Is it just me or does being hit by the little jab they do force a block and not a parry for the next hit? Really notice this when playing charmless; if they hit me with the jab, I never deflect the follow up slash even if I don't mash and only hit the button once at the perfect time. The samurai minibosses have a similar jab and slash combo, but I never have trouble deflecting the slash when the jab hits me and I'm put into the animation where I'm only allowed to attempt a block/parry or dash. Only happens with these guys after some testing, haven't seen one deflect after getting hit by jab. Anyone else?
The optimal pattern for fighting them seems to be to attack once, deflect their attack, attack once, deflect, repeat until posture broken. Sometimes they'll make distance to go for a thrust, so Mikiri should open them up.
Fighting more than one at a time is an entirely different story...
One of the best enemies to puppeteer.
those basterd still beat beat me even after playing ng+3, the shinobis are easy for me but this guys... the ministery should hire them to beat the ashina clan
You can farm XP, Sen and Divine Confettis from them very easily. Especially after Ashina gets attacked, you can just trigger the purple Ninjas and let them fight each other.
These enemies are referred to as "Fencers" in the 1.03 patch notes on the official Sekiro website.
Their thrust attacks are very easily telegraphed and should be deflected or Mikiri countered as it is particularly deadly and unavoidable for a perilous thrust attack.
Added a note about them being the only enemy to drop Divine Confetti, which is true to the best of my knowledge (they're certainly who everyone recommends farming to get a decent supply of it early on if you want to fight the various Headless early).
Linked the mention of Phantom Ashina Samurai to the Spirit Samurai page as that's already been created (but is still fairly blank) although I definitely prefer "Phantom Ashina Samurai" as far as naming these guys goes.
They start to spawn after you obtain either one of the Shelter Stone or the Lotus of The Palace
There is also a phantom ashina samurai on the bridge where you fight O' Rin
In the sunken valley, there's a secret path with 4 completely dark Ashina Samurai