Long-arm Centipede Giraffe

Location Sunken Valley

 Poor Posture
Shinobi Firecracker
Loaded Umbrella - Magnet

Reward Prayer Bead
Yellow Gunpowder
EXP 778 (NG)
? (NG+)

Long-arm Centipede Giraffe (長手の百足・ジラフ, Long-Arm Centipede - Jirafu) is a Mini-Boss in Sekiro: Shadows Die Twice. This Complete Long-arm Centipede Giraffe Mini-Boss Guide gives you strategies on how to beat Long-arm Centipede Giraffe easily, as well as tips, tricks and lore notes. Mini-Bosses are special Enemies that are named, and have 2 or more health bars. This means they require at least 2 Deathblows in order to kill, they are generally much more difficult than normal enemies, and they drop some of the best loot in the game.


Long-arm Centipede Giraffe Location

Where to find Long-arm Centipede Giraffe in Sekiro?

  • Sunken Valley: Gun Fort, this is right by the Gun Fort Idol, in the next room 
  • This boss is not optional, you must defeat this boss to access the Sunken Valley Passage.



Long-arm Centipede Giraffe Rewards

What do you get from defeating Long-arm Centipede Giraffe in Sekiro?

  • Yellow Gunpowder
  • 1x Prayer Bead
  • 13654 XP without Kuro's Charm (NG+7)
  • After beating him/her in the Sunken Valley location, look for a gap in the floor to the left of the statue. The gap contains items as well as a a small secret passage that ultimately leads to a cavern where another Prayer Bead is located.



Long-arm Centipede Giraffe Mini-Boss Guide Strategies

Sekiro Long-arm Centipede Giraffe Video Strategies



Sekiro Long-arm Centipede Giraffe Strategy Writeup

This boss is a tutorial on block dancing which is a technique that any player uses to virtually avoid damage from rapid attacking enemies, block dancing is performed by spamming the block button which in turn should cause you to parry all of the Centipede Girrafe's flurry of attacks. He also sometimes starts or end his combo with a sweep attack. Since his sweep is the only other attack he uses, it should be easy to predict. 2 rotations of deflects spams and jumps will trigger the deathblow. Repeat once more to finish him.

Due to the speed of his attacks, there may be a risk of Sekiro's posture breaking during Centipede Giraffe's second or (if he's able to execute one) third barrage. An effective way to recover posture is to dodge away immediately after a barrage ends, then spend some time guarding; Ichimonji is not recommended.

Using Fistful of Ash and Shinobi Firecracker will be able to give you time to get an attack in but it may throw off your timing. 

Easy method (Gokan's Sugar)
If encountered early, or if the player has not found many prayer beads to increase their posture, this fight can be hard without good deflection skills. Eating a yellow Gokan's Sugar candy at the start of the fight to increase Wolf's maximum posture makes surviving his flurry of attacks much safer. When he finishes his combo and goes for a perilous attack (always a sweep) simply jump over it and jump again at him to deal posture damage. 



Long-arm Centipede Giraffe Attacks & Counters

Attack Counter
Phase 1
Claw Flurry (Right) - When Long-Armed Centipede Giraffe raises his right arm (player's left) to attack he will attack with a 4-5-1 pattern (4 slashes, pause, 5 slashes, pause, 1 slash).  Upon deflecting the final slash he will retreat a considerable distance then perform his Two-Claw Sweep. Deflect his attacks using the 4-5-1 pattern. As he retreats, stay in place & prepare to jump to counter his Perilous attack.
Claw Flurry (Left) - When Long-Armed Centipede Giraffe raises his left arm (player's right) to attack he will perform 3 quick slashes immediately followed by his Two-Claw Sweep. Deflect the three attacks and then immediately jump to prepare to counter his Perilous attack.
Two-Claw Sweep - Perilous attack (sweep). Long-Armed Centipede Giraffe draws both arms back, then lunges forward, sweeping them at your feet. Jump to avoid his attack, then jump again on his head to inflict a large amount of posture damage. You can also attack once while falling to inflict vitality damage. DO NOT attack twice as Sekiro's attack animation will sometimes prevent you from deflecting his next attack.
Phase 2
Claw Flurry - Same as above. However, Long-Armed Centipede Giraffe may "mix in" a Two-Claw Sweep rather than performing the full sequence of attacks. Deflect or block the standard attacks, but be on the lookout for a sweep.
Two-Claw Sweep - Same as above. Jump to avoid his attack, then jump again on his head to inflict a large amount of posture damage. You can also attack once while falling to inflict vitality damage. DO NOT attack twice as Sekiro's attack animation will sometimes prevent you from deflecting his next attack.



Long-arm Centipede Giraffe Lore

  • Centipede long arms are the chiefs of the centipedes. These centipedes will seek out a leader and often change loyalty. Long Arm Centipedes have their name from their large talon-like weapons.
  • Their bandages are probably to treat lesions caused by imbibing the Rejuvenating Waters, much like those shown by Zombies of the Abandoned Dungeon Zombie Patient. In previous titles, bandages were signs of lesions caused by either or the Scourge of Beasts Scourge Of Beasts Afflicted or Undeath Undead Prisoner. Both of these pathologies involve necrosis, losing one's mind, and potentially mutating. The Rejuvenating Waters corrupt men to the point that they no longer live as men, instead they become monsters incapable of feeling pain or fear. In the Dark Souls franchise, both centipedes and bandages carry associations with Pyromancy.
  • Lore Theory: Unlike Long Arm Centipede Sen-Un, This miniboss does not seem to claim any centipede followers. since it is said that centipedes choose a leader and often change loyalty, it is possible that Long Arm Centipede Giraffe was once a leader of centipedes, but his followers chose Long Arm Centipede Sen-Un as their new leader, leaving Long Arm Centipede Giraffe without any followers.


Long-arm Centipede Giraffe Notes & Trivia

  • This Mini-boss's Posture Gauge fills extremely fast, especially if you Counter off his Perilous Sweep Attack, so focus on deflecting.
  • Be sure to perfectly deflect the last attack in his chain in order to get him to do his Perilous Sweep Attack. This seems to trigger it.
  • You can use the Loaded Umbrella - Magnet to deflect his attacks extremely easily.
  • Mist Raven can be used to get behind him mid combo, giving you an opening to attack.
  • You can use the Shinobi Firecracker to stun him and hit him a few times.
  • The name of the mini boss is controversial. "Giraffe" in the English version does not make sense, as he does not look like a giraffe. In the Japanese version, he is called "Jirafu" (ジラフ), but there is no such Japanese name or word, so it is equally confusing. 
    • One possible explanation is that Jirafu (in the Japanese version) is an anagram of Shirafuji, a valid Japanese surname. According to the Sixth Prayer Necklace, "The Centipedes will seek out a leader, often changing names out of loyalty." So possibly his master is Snake Eyes Shirafuji, and he changed his name to express his loyalty towards her.
    • The second possible explanation is that Giraffe actually means Qilin, a sacred horse-like creature in the Chinese mythology. In Japan, a giraffe is often confused with mythological Qilin, and both are expressed by the same word kirin (麒麟). Jirafu in the Japanese version is the Japanese romanization of the English word "giraffe".
    • The third possible explanation is Jirafu in the Japanese version can be actually pronounced as Jiro (ジロー) which has exactly the same sounds as Jiro (次郎; lit. "second man" or "second son"), a very common male name in Japan. In the medieval form of Japanese orthography, "afu" is pronounced as "ō" (long vowel). However, the real archaic orthographic form for Jiro is Jirau (ジラウ), not Jirafu (ジラフ).  Jirafu happens to have the same pronunciation as Jirau (Jiro in real pronunciation and modern orthography), but it is merely coincidence. So this explanation is also not decisive like other two theories.




Long-arm Centipede Giraffe Image Gallery

Sekiro Long-arm Centipede Giraffe Mini-Boss Guide Sekiro Long-arm Centipede Giraffe Mini-Boss Guide

Sekiro Long-arm Centipede Giraffe Mini-Boss Guide Sekiro Long-arm Centipede Giraffe Mini-Boss Guide

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    • Anonymous

      counter counter counter counter SPACE counter counter counter counter counter SPACE counter.
      then sweeping perilous attack, jump to avoid it.

      • Anonymous

        If you fight Sun-Un first as a lot of people will Giraffe is a joke in comparison - no adds, no fire.

        Though both long arms are really easy once you understand how to deflect

        • Anonymous

          i was forced on how to parry more properly. you guys are right, he was easier to kill if parries were more well-timed, chipping his posture greatly

          • Anonymous

            Y'all, there's really no need for the Dark Souls and Bloodborne "lore" connections. Put that under trivia, maybe, but that doesn't connect their lore. Lore is universe-specific, and there's no concrete reason to think any of the game universes are the same.

            Most that needs to be said is that they wear bandages like the Snake Eyes, and that they're probably also slightly mutated in the same way from living in such volatile environments. After all, why else would one guard the Gun Fort serpent shrine?

            • Anonymous

              Yes, but only if the giant snake is there, and it only appears after you try crossing the bridge. If you jump down from the passage in senpou temple without killing the snake you'll just die.

              • Anonymous

                It says you have to beat him in order to progress, but couldn't you access Sunken Valley Passage via the flying kite in Senpou Temple?

                • Anonymous

                  Yo, so I went to fight this guy... And like... he didn't attack me, he just keppt throwing some firebombs forward while I was standing by his side, and he didn't attack even when I hit him, not too dissapointed since i've fought him multiple times already, but still pretty strange. Anyone knows what might have heppened?

                  • Anonymous

                    I'm in the cavern underneath his arena and I can't seem to go forward, one path leads to an empty cliff, and the other path is to low for me to crouch under, any help?

                    • Anonymous

                      I just beat this guy and found out that if you beat him after killing the illusion monk 1st, ghosts of the Ashina fencers will spawn in to gank you. You can use the Puppeteer Justu to pull an uno-reverse and counter gank them with the boss.

                      • Anonymous

                        That jump scare man, one second im walking down the bridge and the other theres some ugly mf in standing in my face. Also tmw when defeating a boss litterally means spam the block/parry button, I was always joking about killing gundyr by parry spamming but this is next level

                        • Anonymous

                          It's funny, the first few times I went into this fight, he killed me within mere seconds because I was terrible at parrying and tried to play very aggressive, using Subimaru and Living Force to reduce his actual health. Then I changed my approach to playing completely defensive and it worked just fine.

                          • Anonymous

                            just parry. get the gokans sugar if your having trouble with him breaking your posture. kind of a one note boss once you figure out that all you need to do is parry and jump sometimes and wait for the deathblows. I think this boss should have come earlier actually. he's a really good way to show people that you REALLY want to learn how to parry to succeed in this game

                            • Anonymous

                              Man, the first one was easy. Now i gotta fight one in a room the size of a coffin. Suck a stupid *****ing enemy placement.

                              • Anonymous

                                What got me to finally kill him is the Gokan Sugar and learning his 4-5-1 claw slashing. My trouble was knowing when to stop deflecting blows and posture filling up. After I understood the attacks better, he wasn't a challenge anymore.

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