O'Rin of the Water

Location Mibu Village
Deathblow Markers 2
Useful Tools Malcontent
Loaded Umbrella
Mist Raven
Reward 1530 Exp (NG)
Prayer Bead
Breath of Life: Shadow

O'Rin of the Water (水生のお凛, Mibu no Orin) is a Mini-Boss in Sekiro: Shadows Die Twice. Mini-Bosses are special Enemies that are uniquely named, and have 2 or more health bars. This means they require at least 2 Deathblows in order to kill, they are generally much more difficult than normal enemies, and they drop some of the best loot in the game.



O'Rin of the Water Location

  • Mibu Village: Found after Large Blossom Tree area, by taking a right turn from the Water Mill Sculptor's Idol
  • This boss is optional, however her fight will trigger regardless of speaking to her or not.
  • Fleeing and resting at the Idol will reset her dialogue.



O'Rin of the Water Rewards



O'Rin of the Water Notes & Tips

  • The Japanese transliteration O’Rin can translate to “Lady Rin”.
  • The instrument O'Rin plays is known as a Shamisen.
  • O'Rin is considered and Apparition-type enemy, so using a Divine Confetti will increase damage dealt to her. Similarly, using the ninja prosthetic Malcontent will momentarily stun her up to three times during your fight with her.
  • O'Rin may be a homage to the Blade of the Immortal (Mugen no Juunin) character of the same name, Rin (literally the same kanji 凛). This Game Informer interview with Hidetaka Miyazaki also confirms that Sekiro was influenced by Blade of the Immortal.
  • She is weak to the Sabimaru weapon, implying she is Okami or a descendant of one.
  • Floating Passage is an excellent combat art to employ against her, as its quick number of slashes breaks through her posture with ease, and is quickly cast, negating her speed. By maintaining a close distance, or keeping her in a corner, it's possible to stun-lock her for an easy victory.
  • You can use the Loaded Umbrella - Magnet to deflect her attacks more easily, and if you have Phoenix's Lilac Umbrella and Projected Force, you can hit her for great damage.
  • You can use the Great Feather Mist Raven to set her on fire and get behind her when she attacks giving you openings.



O'Rin of the Water Lore

  • O'rin of the Water, Snake Eyes Shirahagi, Snake Eyes Shirafuji, and the enemies found in the Gun Fort are all descendants of the Okami Clan mentioned by various items, which is why they all share a weakness to poison. As explained in the description of the Sabimaru prosthetic tool: "Wielded in wars of old, the blade's blue rust was used to drive off inhuman Okami warrior women. Even now, it is likely to be effective against their descendants."
  • The connection O'rin shares with Jinzaemon Kumano is nebulous, at best—while the items Jinza's Jizo Statue and Bundled Jizo Statue seem to imply a familial connection (Jizo Statues, according to their description, are enswathed "to express feelings of parental love,"), there is absolutely no other mention or information available in-game regarding how O'rin, Jinzaemon, and the character Lord Sakuza mentioned by O'rin might be related.



O'Rin of the Water Strategies

Video Strategies

Strategy Write-up

Old Deathblow Method: Before triggering her fight, it is possible to knock her from her standing position by jumping on her head (single jump - not double jump/stomp). After doing so, you will be able to perform a deathblow from behind her without needing to deplete her health as if in stealth. NOTE: this is now patched  and you cannot get a free deathblow this way.

New Deathblow Method: Before triggering the fight, one can get behind O'Rin and then throw a ceramic shard, opening her up for a deathblow for about half a second.

Fighting O'Rin traditionally requires either learning her combo timing or having very quick reflexes. She hits hard but after successfully parrying/dodging her full combo she will allow a couple counterstrikes before going ethereal and retreating. As soon as she phase shifts and retreats use that time to heal if needed. Trying to run away to heal can lead to a quick death due to her being able to close in on you from almost any range inside the arena. Once you get good at her timing and pull her health down, she's very easy to stagger with repeated attacks.

Due to O'Rin's unpredictable movement, staying still and focusing on deflections without performing counter-attacks is a viable strategy. She attacks frequently enough that you can deal a deathblow without damaging her health, and when you aren't moving she is much easier to track. The largest damage she takes to her posture is jump kicks off her in response to her Perilous sweep attacks. Consistently landing these will result in her posture failing soon. 

Strategy for using Sabimaru Prosthetic:

O'Rin will easily get poisoned by blue rust. Two full combos will always poison her. Run around while she destroyed by the poison, her attacks are easily dodged while sprinting. Deathblow when she has no vitality left for easy execution.

Slow Walk around the Rock strategy:

You can get O'Rin stuck in a passive slow walk on the stairs just after the wooden bridge. From here you can use Nightjar Slash or the Ichimonji to deal heavy damage safely. Be sure to get her down low enough to drop down and deal the final blow before jumping back up.


Cheese Strategy:

Instead of parrying or dodging O'Rin's attacks, one can simply circle O'Rin at a distance (while sprinting). This will prompt O'Rin to close the distance with a short 2-slash combo, after which the player can safely and easily make 1-2 hits before retreating again. Slowly but surely, this strategy can be repeated indefinitely until O'Rin's vitality is depleted.

Safety Cheese Strategy:

O'Rin can be lured towards the idol nearby. If she is lured far enough, she will naturally return to her fighting area. In this state, she will not attack, but only block. The fight is made trivial by getting her stuck on a rock to the right side of the valley, near Jinzaemon. She will slowly walk around the rock, but will be pushed back into the corner from the player's attacks. She will block attacks, but some will go through. A two-hit combo is the most that can be done without her blocking, so simply keep doing that. Over time, her health will deplete, and her posture will break, opening up a deathblow. Repeat the strategy for the second health bar for a victory with minimal effort.



O'Rin of the Water Image Gallery


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    • Anonymous

      07 Jul 2019 15:08  

      Can you actually help her find the guy she's looking for? Or is she just like a restless spirit that's gonna attack you no matter what?

      • Anonymous

        11 Jun 2019 22:00  

        I attacked her with the Immortality Blade before the battle and half of her HP is gone. After that just fight with her like in the guide. Deflect her attacks and jump on her when the kanji appears. 0 gourds used.

        • Anonymous

          26 May 2019 04:19  

          Edit: forgot to add, it even seems reflected in her appearance. The reason they cast her out is because the goze considered themselves akin to nuns, whose only 'husband' was Buddha. Hence the monk style apron, wicker basket headwear, and Buddhist prayer beads on her hand. Her outfit also isn't pure white like O'Ren. It's light pink with lots of decoration, much like a goze would wear since they were hired entertainers.

          • Anonymous

            26 May 2019 04:10  

            I'm surprised nobody has heard of "The Ballad of Orin". It's an old Japanese film by Masahiro Shinoda about a a blind girl who is abandoned and has to join a goze troup for survival. (fellow blind women who stick together for safety and play instruments to earn money) Orin plays the shamisen, but is raped one day and cast out of the group for losing her virginity. Wandering all alone, blind and with nothing but her instrument, she bumps into a young man and they fall in love with each other, but various issues, social conventions, personal qualms, etc. tragically keep them apart. So this O'rin, being so close to her lover (the man following the sound of her music) yet still unable to find him, is very fitting.

            • Anonymous

              23 May 2019 01:29  

              I don’t know why, but I seemed to struggle with this miniboss more that any other one in this game besides that seven Ashina spears boi at Ashina Reservoir when it’s all on fire

              • Anonymous

                12 May 2019 08:59  

                Aggro her, makle her follow you back to the idol, and when she backs up enough just stand on one of the rocks and ichimoji/mortal blade her. She cant hit you when youre on the rock. Extra Cheesey. Enjoy!

                • Anonymous

                  02 May 2019 05:20  

                  She's actually super easy, compared to the elite in the castle. I deflected everything and tried to keep my posture low and only attacked after her 4or 5 hit combo. Jump counter her sweep and she was done with only 1 gourd used

                  • Anonymous

                    28 Apr 2019 18:28  

                    she has a grab attack if she breaks posture, but i didn't really want to know what it does, well kills obviously but in what manner. motion of grab looks like a hug attempt.

                    • Anonymous

                      27 Apr 2019 04:56  

                      I think they may have patched the ability to get a stealth kill in by goomba stomping her head or throwing a ceramic shard before she agros. It worked my first 3 times through but I just tried it on my last playthrough and it didn't work.

                      • Anonymous

                        26 Apr 2019 20:37  

                        I don't know if anyone noticed yet, but if you jump on her head now and stay behind her. she'll unsheathed her blade and then place it back in her convenient hiding spot. Well good luck wolf's we'll have to tackle this one head on.

                        • Anonymous

                          24 Apr 2019 13:09  

                          So it seems her 1st deathblow has been patched, no biggie though just stand still and reflect her attacks and double jump her perilious attacks for golf posture damage until dead. U can do it!

                          • Anonymous

                            23 Apr 2019 14:48  

                            Is it possible they patched out the opening deathblow? I just went there and didn’t get the backstab for like ten times. Worked like a charm on my last playthrough.

                            • Anonymous

                              18 Apr 2019 17:09  

                              A little fun fact I learned when fighting her again in NG+: If you perform a backstab deathblow for the kill, you can use the Puppeteer Ninjutsu on her and she’ll walk around a bit. Not really helpful or anything, but I thought it was cool that it can be done.

                              • Anonymous

                                18 Apr 2019 07:21  

                                I just spammed my lilac umbrella with projected force... such an underrated skill and saves you some posture from her relentless attacks

                                • Anonymous

                                  17 Apr 2019 13:34  

                                  High monk is a great skill for this fight, dodging the perilous attacks and doing a ton of posture damage.

                                  • Anonymous

                                    16 Apr 2019 22:32  

                                    Yeah that safety cheese strategy didn't work for me. I lured her all the way to the idol and she was still fighting until she fell in the river next to the mill. I had to reset to get her back into position.

                                    • Anonymous

                                      16 Apr 2019 08:06  

                                      slow walk around the rock slow rock around the walk slow walk around the rock slow rock around the walk slow walk around the rock slow rock around the walk slow walk around the rock slow rock around the walk slow walk around the rock slow rock around the walk slow walk around the rock slow rock around the walk slow walk around the rock slow rock around the walk slow walk around the rock slow rock around the walk slow walk around the rock slow rock around the walk slow walk around the rock slow rock around the walk

                                      • Anonymous

                                        14 Apr 2019 14:46  

                                        High Monk is great for punishing her sweep attacks if you have it (and every other enemy’s sweep attacks, but especially hers). After deflecting through her usual combos, use High Monk to leap above her and slam down on her head. It might not always land, but when it does, it takes a HUGE chunk of posture.

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