As you make progress, time of day advances in game (as well as in real life). Going from one state to the next will increase enemy stats (max health, max posture, posture regeneration rate, attack power). The increase is defined in the game files individually for each location. Some other changes might occur. There are four distinct states:

Morning

The game progresses from night (during the tutorial) to morning, after you have arrived at the Dilapidated Temple for the first time.

Noon

The game progresses from morning to noon, after you have defeated one of these four Bosses:

Evening

The game progresses from noon to evening, after you have defeated three out of four mentioned Bosses.

Effects:

Night

The game progresses from evening to night, after you have entered Fountainhead Palace for the first time.

Effects:

  • Contrary to some beliefs, no additional revenge spirits spawn.

 

 

 Enemy Scaling

 Maximum health, maximum posture and posture regeneration rates:
Location Morning Noon Evening Night Bell Night[1]
Ashina Reservoir (Tutorial) 1.0 1.0 1.0 1.0 1.0
Ashina Outskirts 1.0 1.25 1.5 2.0 3.0
Hirata Estate First Half 1.0 1.0 1.0 1.0 3.0
Hirata Estate Second Half 1.25 1.75 2.0 2.5 3.0
Ashina Castle 1.5 1.75 2.0 2.5 3.0
Ashina Reservoir 1.5 1.5 1.75 2.0 3.0
Dungeon 1.5 1.5 1.75 2.0 3.0
Temple 1.75 1.75 2.25 2.5 3.0
Valley 2.0 2.0 2.25 2.5 3.0
Lower Valley 2.25 2.25 2.25 2.5 3.0
Mibu Village 2.25 2.25 2.25 2.5 3.0
Ashuina Castle (Ninja Army Invasion) 2.75 2.75 2.75 2.75 3.75
Hirata Estate (Father's bell charm) 3.5 3.5 3.5 3.5 4.25
Fountainhead Palace 3.0 3.0 3.0 3.0 3.75
Ashina Castle (Ministry Invasion) 3.5 3.5 3.5 3.5 4.25
Ashina Reservoir (Ministry Invasion) 3.75 3.75 3.75 3.75 4.25
Ashina Outskirts (Ministry Invasion) 3.75 3.75 3.75 3.75 4.25
Endgame 4.25 4.25 4.25 4.25 4.5

 

 Attack power rate:
Location Morning Noon Evening Night Bell Night
Ashina Reservoir (Tutorial) 1.0 1.0 1.0 1.0 1.0
Ashina Outskirts 1.0 1.25 1.5 2.0 3.0
Hirata Estate First Half 1.0 1.0 1.0 1.0 3.0
Hirata Estate Second Half 1.25 1.75 2.0 2.25 3.0
Ashina Castle 1.5 1.75 2.0 2.25 3.0
Ashina Reservoir 1.25 1.5 1.75 2.0 3.0
Dungeon 1.25 1.5 1.75 2.0 3.0
Temple 1.75 1.75 2.25 2.25 3.0
Valley 1.75 1.75 2.25 2.25 3.0
Lower Valley 2.0 2.0 2.0 2.25 3.0
Mibu Village 2.25 2.25 2.25 2.25 3.0
Ashina Castle (Ninja Army Invasion) 2.5 2.5 2.5 2.5 3.5
Hirata Estate (Father's bell charm) 3.0 3.0 3.0 3.0 3.75
Fountainhead Palace 2.75 2.75 2.75 2.75 3.5
Ashina Castle (Ministry Invasion) 3.0 3.0 3.0 3.0 3.75
Ashina Reservoir (Ministry Invasion) 3.25 3.25 3.25 3.25 3.75
Ashina Outskirts (Ministry Invasion) 3.25 3.25 3.25 3.25 3.75
Endgame 3.5 3.5 3.5 3.5 4.0

 

Max health and so on without Kuro's Charm[2]:
Location Morning Noon Evening Night Bell Night
Ashina Reservoir (Tutorial) 1.0 1.0 1.0 1.0 1.0
Ashina Outskirts 1.2 1.6 2.0 2.6 4.0
Hirata Estate First Half 1.2 1.2 1.2 1.2 4.0
Hirata Estate Second Half 1.5 2.0 2.4 2.6 4.0
Ashina Castle 1.9 2.1 2.7 3.0 4.0
Ashina Reservoir 1.8 1.9 2.1 2.6 4.0
Dungeon 1.8 1.9 2.1 2.6 4.0
Temple 2.1 2.1 2.6 3.0 4.0
Valley 2.5 2.5 2.6 3.0 4.0
Lower Valley 2.7 2.7 2.7 3.0 4.0
Mibu Village 2.7 2.7 2.7 3.0 4.0
Ashina Castle (Ninja Army Invasion) 3.5 3.5 3.5 3.5 4.5
Hirata Estate (Father's bell charm) 4.4 4.4 4.4 4.4 5.0
Fountainhead Palace 3.6 3.6 3.6 3.6 4.5
Ashina Castle (Ministry Invasion) 4.4 4.4 4.4 4.4 5.0
Ashina Reservoir (Ministry Invasion) 4.75 4.75 4.75 4.75 5.25
Ashina Outskirts (Ministry Invasion) 4.75 4.75 4.75 4.75 5.25
Endgame 5.35 5.35 5.35 5.35 5.75

 

Attack power without Kuro's Charm:
Location Morning Noon Evening Night Bell Night
Ashina Reservoir (Tutorial) 1.0 1.0 1.0 1.0 1.0
Ashina Outskirts 1.25 1.5 1.75 2.4 3.5
Hirata Estate First Half 1.25 1.25 1.25 1.25 3.5
Hirata Estate Second Half 1.55 2.0 2.2 2.5 3.5
Ashina Castle 1.85 2.2 2.5 2.9 3.5
Ashina Reservoir 1.55 1.6 1.8 2.4 3.5
Dungeon 1.55 1.6 1.8 2.4 3.5
Temple 2.2 2.2 2.25 2.9 3.5
Valley 2.2 2.2 2.25 2.9 3.5
Lower Valley 2.5 2.5 2.5 2.9 3.5
Mibu Village 2.8 2.8 2.8 2.9 3.5
Ashina Castle (Ninja Army Invasion) 3.1 3.1 3.1 3.1 4.0
Hirata Estate (Father's bell charm) 3.75 3.75 3.75 3.75 4.25
Fountainhead Palace 3.45 3.45 3.45 3.45 4.0
Ashina Castle (Ministry Invasion) 3.75 3.75 3.75 3.75 4.25
Ashina Reservoir (Ministry Invasion) 4.05 4.05 4.05 4.05 4.25
Ashina Outskirts (Ministry Invasion) 4.05 4.05 4.05 4.05 4.25
Endgame 4.35 4.35 4.35 4.35 4.5

 

 

Notes

[1] Demon Bell increases enemies stats to the level of the next time of day. If it is currently Night, the stats used are from the last column called "Bell Night".

[2] Don't forget that being charmless gives enemies another (max hp & max posture & posture regen) multiplier on top of Time of Day, which is one of the following:

Weak enemy Strong enemy Miniboss Boss
1.5 1.2 1.125 1

Please help to expand this article.
Further details about what exactly changes, when moving from one state to the next, would be especially helpful.




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