POISE |
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Guardian Ape getting stunned |
Poise is hidden value in Sekiro for bigger enemies (Ape, Ogre ,Hatred Demon, Taros) that allows them to not get stunned when taking a single attack. Once this invisible value has been depleted, the enemy will get interrupted for a few seconds, allowing you to attack them dealing some free extra damage.
NOTE: Do not confuse it with Posture, this one is the Sekiro's stamina inside the game datas, while Poise is called SuperArmor.
HOW POISE WORKS?
You and most enemies (humans) have 0 Poise Health, thus getting stunned with every taken hit unless by attacking with Hyperarmor; some other bigger enemies instead, have a certain amount of Poise Health granting them a "perma-Hyperarmor" even when in idle.
By attacking, you reduce their Poise Health meter by a fixed value and once it reached 0 the enemies will get stunned for a few second, and if they are attacking they will always get interrupted.
However, once you start depleting any Poise Health bar, a timer of 25 or 7 second will begins and if reaches 0 the Poise Health value of that enemy will be reset to full, to avoid this just hit them with another attack and the timer will begin again, DEFLECTION OR DODGES DON'T RESET TIMER, nor inflict any POISE DAMAGE.
Firecracker stun or Burn stun have nothing to do with poise damage, they are another separate mechanic.
If the enemy wears a "protect-belly" you won't inflict any POISE DAMAGE unless you remove it with a spear.
Sekiro can reduce stuns and flinch by eating a Red Lump, at the cost of his resurrection.
Like in DS3 or Elden Ring POISE DAMAGE in NG+7 is REDUCED TO 60%, fortunately the REFLECTION FIGHTS are NOT AFFECTED.
Bosses & Enemies Poise and Timer reset
GUARDIAN APE 400 /25s (6x, 4.5x or 3.375x of poise damage multiplier while stunned, can do 3 times in a row, then it escapes)
GUARDIAN APE (nohead) 520 /25s (it is immune to poisedamage when laid down)
DEMON OF HATRED 640 /25s
GYOBU ONIWA 360 /25s
SHIMIKEN WARRIOR 160 /25s (confetti needed)
HEADLESS WARRIOR 400 /25s (confetti needed)
OGREs 400 /7s
TAROs 240 /25s
MIBU's TAROs 320 /25s
HEADLESS APE 320 /25s (it is immune to poisedamage when KO)
APE'S LOVER 140 /25s (6x, 4.5x or 3.375x of poise damage multiplier while stunned, can do 3 times in a row, then it escapes)
BULLs 200 /25s (x1.2 head, x0.4 body)
SUMOs 200 /7s
ARMORED WARROIR 200 /7S
Attacks' Poise damage
ATTACK TYPE PRESS HOLD
R1 ATTACKs 40 80
SHURIKENs 20 90
CERAMIC TOSS 10
DUST/OIL TOSS 0
MORTAL BLADE 240 480 (480 in air) / no mp 80 160 (160 in air)
SAKURA DANCE 150 / no mp 75
ATTACK AFTER HOOK 40 x hit
HI MONK 120 (400 full combo)
RAVEN MIST 80 (fire explosion +80)
FIRECRACKER 0 0
FLAME VENT 40 100 (20 x tick)
SABIMARU 20 (240 full combo)
LIVING FORCE 60
LOADED SPEAR 60 120
MOTH KUNAI 20 90
SEN THROW(max) 100 200
UMBRELLA ATTACK 100
CHASING SLICE 60
Stats ♦ Vitality ♦ Posture ♦ Skills and Skill Trees ♦ Ninjutsu Techniques ♦ Skill Points and Experience ♦ Combat Arts ♦ Stealth |
- Anonymous
This is also listed under Upgrade Materials for some reason.
This would be an interesting page if it were readable
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