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Sekiro Wiki Guide: All Bosses, Endings, Prosthetic Tools, Upgrades, Skills, Walkthrough and Video Guides for Sekiro: Shadows Die Twice!

 

 

 

 

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

 

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

 

Sekiro Shadows Die Twice Wiki Guide - Everything About Sekiro

The Sekiro Wiki Guide is a comprehensive resource that offers a wealth of guides and valuable information for Sekiro, an immersive game developed by FromSoftware. This Wiki serves as a hub for various topics, including equipment, mission walkthroughs, Sekiro's Builds, Enemies, Bosses, New to Advance Player Tips and Tricks, and much more. Given the steep learning curve of Sekiro, newcomers to the game may initially struggle to grasp its intricate mechanics. However, the primary objective of this Wiki is to bridge that gap and provide assistance to players of all levels, ensuring they can quickly familiarize themselves with the game's mechanics and fully enjoy their experience. Whether you are seeking guidance on equipment choices, strategies for challenging missions, or tips for mastering combat techniques, the Sekiro Wiki Guide is a valuable tool that will enhance your journey through the game.

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What is Sekiro Shadows Die Twice?

 

 " Hesitation is defeat."

Step into the brutal and tumultuous world of Sengoku Japan in the late 1500s, where constant conflicts of life and death unfold. In the action-packed game Sekiro: Shadows Die Twice, you will experience a dark and twisted journey, facing formidable adversaries that loom larger than life. Embody the role of a skilled Shinobi, a masterful ninja, as you harness a wide array of deadly prosthetic tools and unleash powerful ninja abilities. This game seamlessly blends elements of stealth, vertical traversal, and intense head-to-head combat, resulting in blood-soaked confrontations that will leave you breathless. The story begins with a harrowing betrayal by the Ashina Clan, who not only kidnapped your young lord but also severed your arm, leaving you for dead.

Miraculously, you awaken to discover that a Japanese sculptor, has replaced your missing limb with an extraordinary prosthetic. This remarkable device grants you access to a multitude of ingenious gadgets and tools. In recognition of your resilience and newfound abilities, the tengu dubs you Sekiro, the one-armed wolf. Equipped with your trusty katana and the power of your prosthetic, your sole purpose becomes rescuing your lord and reclaiming your lost honor. Prepare to embark on a thrilling quest filled with danger, vengeance, and the pursuit of redemption.

Sekiro Shadows Die Twice Gameplay Features

Sekiro Shadows Die Twice will allow players to be a loyal yet ferocious ninja named Wolf and traverse the land of Ashina. A land full of perilous beings and challenges. Equipped with a Prosthetic Tool which is deadly in combat and yet useful in level progression.

  • Fast-Paced Demanding Combat - In the game, players have a Vitality bar representing their health. When it runs out, the player dies. They can use a Resurrection charge to come back to life or experience True Death and restart from the last resting point. Mastering combat is essential, requiring precise attacks, perfect parry timings, and avoiding perilous attacks.
  • Resurrection Feature - In Sekiro, when players die, they are given the option to resurrect at the exact spot where they were defeated. This ability is initially available for free each time Sekiro rests at a Sculptor's Idol. However, additional charges can be obtained by progressing in the game or by using specific rare Quick Items. This is a powerful ability that Wolf can perform. It will give another chance to the user to take on their adversaries and ultimately overcome them.
  • Posture Meter Feature - The Posture Meter is crucial in combat. It appears above regular enemies' heads below Sekiro's health and at the top center of the screen for Mid-Bosses and Bosses. Dealing damage to opponents also damages their Posture Meter, and perfect parries are the best practice to master. If you perfectly parry every enemy attack, the Posture Meter will not break even if depleted.
  • Engaging Perilous Attacks - During combat in Sekiro, enemies can perform special abilities known as Perilous Attacks. When an enemy is about to perform one of these attacks, a red Kanji symbol appears over Sekiro's head to warn the player. To defend against these attacks, Sekiro must use specific defensive techniques. There are four types of Perilous Attacks: Sweep which can avoided by jumping and stomping on an enemy's head, Thrust can be countered by Mikiri Counter, Grab can be dodged by evading, and Lightning can be countered by Lightning Reversal.
  • Engaging Prosthetic Tools - In Sekiro, the player's Prosthetic Arm can be fitted with various Shinobi Tools found in the game world, aiding in combat. Multiple tools can be equipped at once, allowing the player to switch between them during gameplay. As the player progresses, more powerful tools can be unlocked through upgrades. Each tool has unique strengths and weaknesses, providing a variety of strategic options to match different playstyles.
  • Enhance Skills in Sekiro - In Sekiro, Skills and Skill Trees are special moves and passive abilities that become available to the player as they progress. These abilities can be upgraded for improved effectiveness and frequency of use. Players can acquire upgrades by defeating bosses or purchasing them with Skill Points earned from gaining experience points.
  • Harness Combat Arts in Sekiro - Combat Arts in Sekiro are powerful special moves that players can equip from their inventory. To activate them, the player needs to press the Attack and Guard buttons simultaneously. There are numerous Combat Arts available for players to use in the game.

Sekiro Shadows Die Twice Release Info

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Release Date March 22, 2019
Platforms PlayStation 5, Windows, Xbox Series X/S, PC, PlayStation 4, Xbox One
Developers FromSoftware
Publishers Activision

 

Sekiro Shadows Die Twice System Requirements

Minimum Requirements

  • OS *: Windows 7 64-bit | Windows 8 64-bit | Windows 10 64-bit
  • Processor: Intel Core i3-2100 | AMD FX-6300
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 760 | AMD Radeon HD 7950
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 25 GB available space
  • Sound Card: DirectX 11 Compatible

Recommended Requirements

  • OS: Windows 7 64-bit | Windows 8 64-bit | Windows 10 64-bit
  • Processor: Intel Core i5-2500K | AMD Ryzen 5 1400
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 970 | AMD Radeon RX 570
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 25 GB available space
  • Sound Card: DirectX 11 Compatible

 

When Was Sekiro Shadows Die Twice Announced?

Sekiro: Shadows Die Twice was announced at E3 2018 during the Xbox briefing, creating a significant buzz among gaming enthusiasts. Developed by FromSoftware and published by Activision, the game's announcement trailer showcased a dark, atmospheric world set in a reimagined late 1500s Sengoku period Japan. The trailer highlighted the intense combat, featuring a Shinobi protagonist with a prosthetic arm equipped with various tools and weapons. The announcement promised a challenging and immersive experience, focusing on precise swordplay and strategic combat. Fans of FromSoftware's previous titles, such as Dark Souls and Bloodborne, eagerly anticipated the release, which was set for March 22, 2019.

When is the release date of Sekiro Shadows Die Twice?

Sekiro Shadows Die Twice launched on March 22, 2019. Garnering a lot of attention in the gaming space with its captivating visuals and brutal gameplay.

What Platforms Will Sekiro Shadows Die Twice Be On?

Sekiro: Shadows Die Twice was released on multiple platforms, ensuring broad accessibility for gamers worldwide. The game launched on March 22, 2019, for PlayStation 4, Xbox One, and Microsoft Windows, catering to both console and PC players. Additionally, in October 2020, a version was released for Google Stadia, expanding its reach to cloud gaming users. This multi-platform availability allowed a diverse audience to experience the challenging and immersive world crafted by FromSoftware.

Sekiro Shadows Die Twice Everything We Know So Far

 

Sekiro Shadows Die Twice Lore & Setting

 

" Hitotsu! The parent is absolute. " 

In the late Sengoku period, the powerful Ashina clan, led by the renowned warrior Kensei Isshin Ashina, seizes control of a land blessed with divine favor. Within this land resides a foreign deity known as the Divine Dragon, possessing the ability to bestow immortality through a bloodline called the "Dragon's Heritage." The key to this immortality lies in the Rejuvenating Waters, infused with the Sediment, a substance teeming with dangerous creatures. During this rough time, a nameless orphan is taken under the wing of a wandering shinobi known as Owl. The shinobi gives the boy the name "Wolf" and trains him in the ways of the ninja. As Wolf grows older, Owl entrusts him with the vital task of protecting the young lord Kuro, the last remaining descendant of the Dragon's Heritage.

Two decades pass, and the elderly Isshin Ashina lies on his deathbed. The weakened Ashina clan faces a relentless assault from the forces of the Interior Ministry, who seek to unify Japan under their control. In a desperate attempt to save his clan, Isshin's adoptive grandson, Genichiro, seeks out Kuro, intending to use his blood to create an unstoppable army of immortals. Disapproving of his grandson's methods, Isshin instructs his private physician, Emma, to warn Wolf and Kuro so they can escape. However, before they can flee, Genichiro confronts them and engages Wolf in a fierce duel.

Overpowered by Genichiro's skill, Wolf loses the battle, suffering the loss of his left arm and witnessing Kuro's capture. In his darkest hour, Wolf is saved by a mysterious man known as the Sculptor, who gifts him a prosthetic arm imbued with unique abilities. Determined to rescue Kuro and put an end to the Ashina clan's turmoil, Wolf embarks on a perilous journey, infiltrating the imposing Ashina Castle and facing countless challenges along the way. His path is fraught with danger, but with his newfound prosthetic arm and unwavering resolve, Wolf sets out to fulfill his duty.

The Protagonist Wolf or Sekiro

" The code must be determined by the individual. "

Sekiro, also known as Wolf or Okami, is the protagonist of Sekiro: Shadows Die Twice. As a Shinobi serving the Divine Heir, Kuro, he is bound by honor. He is composed and reticent, yet ruthless enough to fulfill his mission by any means necessary. In the prologue, Sekiro loses his life to Genichiro Ashina, the leader of the Ashina clan. During this encounter, he fails to protect the young lord he was sworn to defend and loses his left arm. Subsequently, the Sculptor at the Dilapidated Temple provides him with a prosthetic arm created by Dogen.

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Approximately two decades before the main events of the game, Sekiro was discovered by Owl on a calm battlefield. He was seemingly orphaned following Isshin Ashina's coup and the reclamation of his clan's homeland. Appointed as the Shinobi of the Divine Heir, Sekiro is bound to a lifelong duty of protecting his young lord.

The Land of Ashina in Sekiro

" For Ashina. " 

It is a land rich in divine favor and steeped in ancient traditions. The Ashina Clan, led by Kensei Isshin Ashina, holds dominion over this land and faces various challenges, including internal conflicts and external threats. The country's history and culture are intricately woven into the narrative of Sekiro, providing a captivating backdrop for the protagonist's journey.

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From the imposing Ashina Castle to the lush landscapes, Ashina offers a visually stunning and immersive setting for players to explore and unravel the secrets of this intriguing realm. As the player progresses, Sekiro will be tackling difficult challenges such as conflicts from within or from external elements.

Kuro, The Divine Heir

" Father? Mother? The butterflies… everyone is gone. " 

A descendant of an ancient bloodline, Kuro is the Divine Heir whom the Wolf is sworn to protect. Adopted and raised by the Hirata Clan, a branch of the Ashina Clan, Kuro's lineage grants him unique and powerful abilities. His bloodline is coveted for its mystical properties, making him a target for those seeking to exploit his power.

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Despite his young age, Kuro carries the weight of his heritage with grace and determination, fully aware of the responsibilities and dangers that come with it. His bond with the Wolf is one of deep trust and loyalty, essential for navigating the perilous challenges they face together.

The Divine Dragon Heritage

" Loyal Wolf. I see you are wounded… I have something that may help. " 

Many years before the start of the game, the Everlasting Dragon traveled to Japan and settled in what is now known as the Divine Realm. The dragon bestowed upon humanity the Dragon's Heritage, which grants immortality to the chosen Heir. Only one person can possess this gift at a time, and when a Divine Heir dies, another takes their place.

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The Divine Heir has the ability to bestow the power of resurrection, but this comes at a cost, known as Dragonrot, as it is an extension of his power.

 

Gameplay Mechanics in Sekiro Shadows Die Twice

Fast-paced Demanding Combat

Sekiro is known for its demanding gameplay and challenging encounters. Harnessing the basic RPG elements such as Vitality. In the game, players have a Vitality bar that represents their overall health. When this bar runs out, the player dies. However, players have the option to use a Resurrection charge to come back to life. If a player chooses not to or is unable to use the Resurrection charge, they experience True Death and must restart from the last Sculptor's Idol they rested at.

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When players die, they can choose to resurrect at the same spot where they were defeated. Thus, mastering Sekiro's combat is essential. Players are required to master well-precised attacks, perfect parry timings, avoid perilous attacks, and more.

Shadows Die Twice in Sekiro

In Sekiro, when players die, they are given the option to resurrect at the exact spot where they were defeated. This ability is initially available for free each time Sekiro rests at a Sculptor's Idol. However, additional charges can be obtained by progressing in the game or by using specific rare Quick Items. This is a powerful ability that Wolf can perform. It will give them another chance to the user to take on their adversaries and ultimately overcome them.

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Posture Meter in Sekiro

The Posture Meter plays a pivotal role in combat. For regular enemies, the meter appears above their heads, below their health while for Sekiro, it shows in the lower part of the screen. For Mid-Bosses and Bosses, the meter is at the top center of the screen, with their health to the left. The Wolf's posture is displayed at the bottom center of the screen, with his health to the left.

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Dealing damage to opponents also damages their Posture Meter, causing it to expand from the center. This applies even if the opponent is blocking, though the damage will be reduced. Blocking in this way produces a dull clang from your sword, and if you are not careful, the Posture Meter will eventually break. The best practice to master is mastering perfect parries. If one can perfectly parry every enemy attack, the Posture Meter will not break even though it is already depleted. 

Multiple Endings In Sekiro

As a FromSoftware Title, it is expected that Sekiro will have multiple endings or conclusions and this is going to be the case. Players can witness multiple endings based on what are the specific paths and actions that they will do while progressing in the game. There will be cases in which a major boss can only be encountered in a specific path.

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Mighty Bosses in Sekiro

Throughout the game, players will encounter bosses that possess special movesets, increased health, and unique mechanics. Some bosses may be optional, while others must be defeated to progress further. Bosses are classified as mini-bosses and major bosses. Mini bosses can be found in regular areas so expect that battle after battle. Most bosses have multiple red markers next to their Vitality bar, which must be eliminated through Deathblows to defeat them.

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After each Deathblow, the boss's Vitality and Posture are fully restored, and they may gain additional moves or abilities as each marker is removed. Once the final Deathblow marker is eliminated, the boss must be finished off with a special Finisher Deathblow. This Finisher Deathblow involves Sekiro performing a unique animation that serves as a final blow to the boss, showcasing the diversity of finishers for each boss encounter.

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Perform Deathblows in Sekiro

In Sekiro, a Deathblow is a finishing move that can be executed in various ways especially when dealing with bosses. Deathblows in Bosses occur when their health has been depleted. Often Deathblows provides a visual spectacle. What a great way of ending your enemies. While for normal enemies It is most commonly used in stealth situations, allowing the player to take out unaware enemies with a single strike.

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This can be achieved by sneaking up behind the opponent or performing a Deathblow from above using a Ledge Grab or Aerial attack. Another option is to execute a Wall Deathblow by striking from around a corner.

Tackling Unique and Perilous Attacks in Sekiro

During combat, enemies in Sekiro can perform special abilities called Perilous Attacks. When an enemy is about to perform a Perilous Attack, a red Kanji symbol appears over Sekiro's head to indicate danger. To defend against these attacks, Sekiro must use a specific defensive technique. There are four types of Perilous Attacks: Sweep, Thrust, Grab, and Lightning. For a Sweep Attack, Sekiro cannot guard or deflect it.

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To avoid damage, Sekiro can either jump or step dodge. Additionally, jumping off an enemy's head while they are sweeping can deal significant Posture damage. In the case of a Thrust Attack, Sekiro cannot guard it. The best defense is to deflect the attack, but using the Mikiri Counter technique can deal even more Posture damage. Grab Attacks cannot be guarded or deflected. However, a well-timed step dodge or jump can help Sekiro avoid them.

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Sekiro & His Prosthetic Tools

In Sekiro, the player's left arm is a Prosthetic Arm that can be fitted with different Shinobi Tools found in the game world. These tools help in combat and the player can equip multiple tools at once, switching between them during gameplay. As the player advances, they can unlock more powerful tools through upgrades. There are a lot of Prosthetic tools that the player can take advantage of and each of these tools have their strengths and weaknesses. Find the best tool that will match your playstyle.

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Enhance Skills in Sekiro

Paired with its meticulous combat, In Sekiro, Skills and Skill Trees are the special moves and passive abilities that become available to the player as they progress in the game. These abilities can be improved in terms of their effectiveness and how often they can be used. Players can acquire upgrades for these skills by defeating bosses or by purchasing them using Skill Points, which are earned by gaining experience points from defeating enemies.

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The skill tree is divided into several branches, each focusing on different combat styles and techniques, such as the Shinobi Arts, Prosthetic Arts, and Ashina Arts. These branches offer a range of abilities, from powerful combat moves and counters to stealth enhancements and prosthetic tool upgrades. The strategic selection of skills allows players to tailor their playstyle, whether they prefer a more aggressive approach, stealth tactics, or a balanced mix of both. This system adds a layer of strategy and replayability, encouraging players to experiment with different combinations to overcome the game's challenging enemies and bosses.

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Harness Combat Arts in Sekiro

Given its overly well-crafted gameplay, In Sekiro, and Combat Arts are powerful special moves that the player can equip from their inventory. To activate them, the player needs to press the Attack and Guard buttons simultaneously. There are a lot of Combat Arts that players can use in the game.

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Each Combat Art offers unique utility in combat and is generally quite potent. It's important to note that some Combat Arts require Spirit Emblems to be used. Combat Art's animation is so pleasing to perform and players will be enjoying this feature while using it to their advantage.

Rich Exploration in Sekiro Shadows Die Twice

Exploration in Sekiro: Shadows Die Twice is a captivating and integral aspect of the gameplay experience. Players are encouraged to traverse the intricate and visually stunning landscapes of feudal Japan, discovering hidden paths, secret areas, and valuable resources. From dense forests to ancient temples, each location is meticulously crafted to immerse players in its rich atmosphere and lore.

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Exploration not only rewards players with useful items and upgrades but also deepens their understanding of the game world's history and inhabitants. Whether scaling towering cliffs or delving into dark caverns, Sekiro offers a sense of freedom and adventure that beckons players to uncover every hidden corner and unravel the mysteries that lie within.

 

Sekiro Shadows Die Twice Editions

Sekiro: Shadows Die Twice has been released in several special editions, each offering unique content for fans of the game. The Collector's Edition includes a full game, a 7" Shinobi statue, a SteelBook case, a collectible art book, a map of the game world, a digital soundtrack, and replica game coins. These editions provide a deeper dive into the game's lore and aesthetics, making them highly sought after by enthusiasts. Whether through detailed artwork or immersive physical items, these editions enhance the overall experience of Sekiro: Shadows Die Twice, allowing players to engage more deeply with the rich, atmospheric world created by FromSoftware.

Standard Edition

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  • Base Game 

Collectors Edition

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  • Full Game
  • Steelbook
  • 7” Shinobi Statue
  • Map
  • Replica Game Coins
  • Digital Soundtrack
  • Collectible Artbook

 

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    • Anonymous

      Main stream publishers wouldn't touch feudal East Asian settings with a ten-foot pole before this and Ghost of Tsushima came out, and now they're shitting them out left and right.

      • Anonymous

        people dont like sekiro because they have to try hard! its nothing wrong about trying hard^^
        the souls player that dont like sekiro is because its an SOLO-ARCADE. if u dont can summons 'superbadassdemonninja'' its to hard :D
        if 2/3 of all gamers woud stop gaming, that would be great^^ all the NO-bow-fast running at you spam R1 would all be gone
        i image the times dark souls vanilla, everyone was nice to each other in the ****ed up (beautiful) lordran. now they summon u in elden ring (for example) they run away from cooppartner, die, waste of time, thanks for summoning

        • Anonymous

          Didnt we all smach a controller in one of fromsoftwares games? to hate a game because im to bad is not a good opinion to call it bad game^^ u are bad gamers ;) thats all

          • Anonymous

            Literally the worst braindead game I've ever played its not souls game its master yi simulator press one button to win worst 60€ of my life

            • Anonymous

              Souls players who don't like this game, it's because they cant spam dodge for every attack. It breaks their brains.

              • Anonymous

                My years of playing ghost of Tsushima have prepared me for this game, and it prepared me well because the game isn’t as hard as I feared so far

                • this game out of all the fromsoftware games has the highest difficulty curve to complete out of all of them, but once you master combat, this game becomes one of the easiest out of the games

                  • Anonymous

                    so, does anyone know how much its goanna cost to get both parts of that attack power mask? like the one you buy with carp scales.

                    • Anonymous

                      Hi. I'm playing on PS5, save file was recovered from ps4, where i started playing. I was able to pick where i left and earn few trophies, but nonetheless can't earn any new trophies. Such as for killing 2 guardian apes or killing both monks. it looks that i have a glitch with trophies. any suggestions?

                      • Anonymous

                        Lords of the Fallen is way better because it isn't a weeb anime game. I just wish Sekiro was just as epic as Lords of the Fallen, too bad Michael Zaki only make unepic video games. Not very cool of him :/

                        • Anonymous

                          In Dark souls 1 everyone laughs at the end of their dialogue
                          In Sekiro everyone dies at the end of their dialogue

                          • Anonymous

                            LOVE the combat in this game, it’s a dream come true really.

                            While I like many of the story elements, my input is:

                            All I wanna do is fight.

                            And I don’t wanna fight some blob monster that kills me with purple stuff.

                            I wanna fight steel on steel, again and again.

                            I don’t wanna be confused about where I am and what I’m doing, and have to look it up online and make a plan and keep track of stuff.

                            I wanna hit the storyline, and fight enemies again and again

                            • Anonymous

                              sekiro was my first souls game

                              it took me 1 month to beat the first miniboss, wasn't even mandatory
                              it took me another month to fight the ogre
                              it took me 5 months to kill horse man

                              and yet I still love this game

                              • Anonymous

                                when genichirio has mortal blade he uses empowered mortal blade, so i get that he has mastered ashina arts but prosthetic art? how can he get living force? last time i checked he had both his arms still attached to him

                                • Anonymous

                                  i came back to dark souls to see if i got rusty and oHHH BOY DID I GET RUSTY.
                                  i tried to ****ing mikiri counter gundyr.

                                  • Anonymous

                                    Prosthetics are the worst part about this game, they’re all generally useless aside from a few niche situations per tool. And then firecrackers act as a universal stun that works on every enemy and breaks the game. This area of the game is more unpolished than ds2.

                                    • Anonymous

                                      Just came here after finishing the whole dark souls series (can't play des and bb sadly cuz no ps4) so i need to ask this, are the pc controls well performed? Or it's another aberration like the ds2 ones

                                      • Anonymous

                                        Finally Fromsoft learned that they are too incompetent to design games with online modes. Easily the best game they've made in decades

                                        • Anonymous

                                          Finally a new story from software! The comvat is unique and i love it. Though ds3 is still my fav,this game almost takes that spot, my only nitpick is that its too short even wo shura ending. But anyway this game requires more skill than ds bcoz its not rpg w levelling but pure skill and requires one to learn and master its mechanics. 9.5/10

                                          • Anonymous

                                            I love this game don't get me wrong I even completed it till ng+5 for the sake of achievements but I don't like the fact that the entire combat revolves around a single button press: L1. This type of combat don't make this game hard but shallow and boring. The bosses are aesthetically pleasing fights but if you narrow it down all you do is time the L1 and as long as you do so there is no real threat at all. Sure occasionally you have to jump to counter sweeps and dash for mikiri(even though you can parry it easily) but that's all there is to the combat, it just looks good but is mechanically inferior. Hell for being a shinobi you aren't even supposed to be mobile during boss fights(except for DoH and guardian ape) and ironically being mobile during the boss fights will only get you killed. Comparing Sekiro to games like dark souls, DMC, ninja Gaiden, nioh etc you will realize how shallow the combat really is. Maybe its just not my cup of tea its one of those games which beautifully follow the principle of easy to learn hard to master. I also want to point out the importance of rng in video games. As much as its hated its required to make the game interesting and fresh all the times. Sekiro on the other hand has no rng in it, once you complete a new game the enemy move sets will be stuck into your head like a nice poem and the challenge of fighting them ends there.

                                            • Anonymous

                                              As someone who has played every souls game (Demons souls, Ds1-3, Bloodborne, and Sekiro) I have a tier list of all the souls games and wanted to share them
                                              1)Dark souls 1- This is my first souls game like many and even without my nostalgic glasses this is the best souls game to date (In MY opinion) the music, bosses, and environment never let me down
                                              2)Bloodborne)- The gothic horror, the beast who yearn for blood, and hentai tenti- I mean love craft creatures. This game was my second souls game and everything I said about DS1 can just be put here. That being said BB is weird, for how much I love playing it starting a new save can be boring and tedious
                                              3)Demons souls and Dark souls3 - I played these games at the same time and I can never decide which one is better, I group them up together because both of them have great strengths and concerning flaws. Demons I can just have a ridiculous amount of healing items and Ds3 is just DS1 but new
                                              4)Dark souls 2 and Sekiro- So this is where it gets concerning, I like Ds2 and I like shadows too...But both are very poor souls games. Sekiro is very very VERY boring on the 3rd playthrough, and Ds2 is just....well Ds2.The combat in both is subpar, story isn't something to be very interested in and just mechanics for both is sad to see....especially Sekiro. While all the skills are interesting and the arm functionality is cool, both are very poor gimmicks that could've been 10 times improved upon, also the reflect while very cool and the main part of Sekiro, is boring when mastered

                                              Sorry for the end of the tier list. its just depressing of what Sekiro could've been, even with the free update its just slapping a bandied on a hole in a chest

                                              • Anonymous

                                                I've beaten all the Soulsborne games. I'm not a great player but enjoyed the challenge and the sense of overcoming adversity. They were also rpg games that allowed you to tailor the game slightly to suit your play style, or simply grind and level up where difficulty got too much. Sadly this game offers none of that, you must play it their way or die and their way requires the reflexes of a fighter pilot as two hits and you're gone. The game will appeal to elite players wanting a supreme challenge and bragging rights, but if you're a bit more casual it will infuriate you.

                                                • Anonymous

                                                  I'm saying this as someone who beat every boss in DS3 and 1 without help: This game's just not fun. It's infuriating how weak Sekiro is! His dodge is complete **** and he does a cowering animation after he gets hit which allows enemies to combo him. He takes so much hitstun it's ridiculous. Bosses have every advantage over you and require you to do only one specific thing that will work at the right time. You're just getting little one hit chips of damage on them. Their animations don't even match their hitboxes. Try to jump over a thrust? Too bad; even though it shows they missed you still get hit because you HAD to Mikiri counter it. And don't like the sword combat? Too bad; you can't create a different build. Now I'm at the point where I can either grind the corrupt monk or Genichiro for hours and I don't want to do it! Which sucks because exploring the world is so fun. But they throw bosses everywhere. It's completely reliant on you liking to grind unfair bosses and liking the very limited options of combat. And I don't! Honestly DS3 was just a much better game.

                                                  • Anonymous

                                                    Only downside i have is that I wish there was some more ninjutsu's in the game for more ways to use enemies for your own advantage. like I told my friend one time where I wished there was a ninjutsu where you set the person you backstabbed a ticking blood bomb and depending if he's near other enemies, he runs to them yelling “Help me! Help me!” and then blows up near them, either killing them or raising their posture bar high depending on how strong they are.

                                                    • Anonymous

                                                      The Return ending has me acting up. Imagine a Sekiro sequel that takes place in China, witch Chinese lore and mythology, that would be so dope

                                                      • Anonymous

                                                        Lol so many people are asshats on this wiki....
                                                        Like, a ridiculous amount.
                                                        I'd like to imagine, they're mad because they can't summon phantoms and actually git gud...

                                                        • Anonymous

                                                          Help needed I completed all endings in 1st playthrough ok I obeyed iron code 1st reloaded my save and broke code now I’m on ng+ and need trophy all bosses I’ve defeated all up to code again this is where confused trophy shows bosses from both endings eg ishin and owl if I do save b4 I chooses will thus count to get my platinum

                                                          • Anonymous

                                                            I tried to play 3 times earlier, uninstalled after half an hour play, couldn't understand the mechanics, too difficult. Now, I am loving it. This is the only game which made me put real effort. I levelled up, not Sekiro.

                                                            • Anonymous

                                                              If only Nintendo take The Mysterious Murasame Castle retro and turn it into awesomeness FromSoftware Switch game. Inuyasha next too?

                                                              • Anonymous

                                                                The guide needs serious help. This should be the absolute Bible for this game and it's nowhere even close to being complete.

                                                                • Anonymous

                                                                  To get through phase 1 fast attack from hidden forest side, use akos sugar and divine confetti jump down and attack and then mash floating passage, it wrecks his health and hes slow to react at the start of the fight

                                                                  • Anonymous

                                                                    info shortlist: add h t t p s : / / docs.google.com/spreadsheets/d/1uB2EdDjO2csl4IoXhuj7sYY_86uecmM1bh7zSBSvD-c/edit?usp=sharing

                                                                    • Anonymous

                                                                      Lots of comments around the media about lowering the difficulty or even include difficulty levels... From Software! you know your fans; DO NOT DO THAT! I love the feeling I get of boiling blood and calm face I get on new bosses. :)

                                                                      • Anonymous

                                                                        Hey From Software..why on your next game you insert a chess match in a NPC quest, setted on hard mode with a good chess software, to unlock and learn something about magic However sekiro is damn good, have fun

                                                                        • Anonymous

                                                                          I'm baffled seeing people here saying that Dark Souls 2 is better than any other of the souls games. I mean, WTF?? DS2 is a bad game, period. DS2 has bad mechanics, period. DS2 is boring, uninteresting and ugly. DS2 is not special, guys!!

                                                                          • Anonymous

                                                                            Dark souls 2 Is way better than Sekiro big boo's to this mess of pictures you call a game From Software you have failed

                                                                            • Anonymous

                                                                              Difficulty wise it moves at Bloodborne-difficulty. The fighting mechanic threw me off with some bosses (when i didn´t understand it) clocking in at more than 20 tries and a couple of hours. After getting it it certainly gets easier but I would not say that it is ever really in your favour. The stealth mechanic feels rounded yet wonky as sometimes the distances enemies notice you vary even in the same enemy type(or i feel that way at least aye) Intriguing and wonderfully designed world with quite a few moments where I just had to run away scared, because I either had no heal, posture or straight out guts to fight some people :D Enemies, more often than not, can´t hit each other which I think is a good thing as some enemies are so incredibly powerful, they´d just onehit their minions. From Software always had a hand with incredibly hard Games and yes, this may be different but I would go so far as to say this is pretty much the game of the Year already.

                                                                              • Anonymous

                                                                                Haven’t even played ds2 but I just want to point out that Sekiro is better than the dog***** that is dark souls 2

                                                                                • Anonymous

                                                                                  So, can anyone confirm that in the last stages of the game, when Ashina is on fire. AFTER DIVINE DRAGON! Are some of the Idols in Ashina Outskirts forever unavailable until NG?

                                                                                  • Anonymous

                                                                                    There is an ad on the equipment page that boots me out to a fake you won $1000 scam. It’s fleamarketin something.world. Please remove the ad. It sends you through a bunch of pages so you can’t even press back to return to the page. Super annoying.

                                                                                    • Im getting close to the end of this game. I so far love it. The world is beautiful, difficulty well balanced. I personally found this to be the easiest of the souls style games, but that in regards still makes it downright brutal and hard. The combat is truely a breath of fresh air, even though it does not feel fully realized with enemy variety. It personally does not blow me away as much as Bloodborne or Dark souls 3, but is another amazing title from from software. Definitely a solid 9/10

                                                                                      • Anonymous

                                                                                        they need to speed up the load screens. they need to make them as fast as they are in darksouls and bloodborne

                                                                                        • Anonymous

                                                                                          Those who say Dark Souls 2 is actually a good game are people with serious mental issues. Long live Sekiro and Miyazaki/his A-TEAM Regarding the B-TEAM that made Dark Souls 2, well... you did it guys, you DESTROYED the souls series with that garbage

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