Combat Arts in Sekiro: Shadows Die Twice are "Active Skills" the player can use while in combat. Players will begin the game with only one available slot for this. You can tell which Skills are Combat Arts because these are outlined in red in the Skill Trees. Combat Arts are performed by holding L1 and pressing R1.
Sekiro: Shadows Die Twice Combat Arts
From a sheathed stance, draw the blade at high speed. Hold the stance to intercept at will. A secret technique of the Ashina style, devoted to the mastery of a swift kill.
Combat Art that performs a high-speed cut from a sheathed stance. Charge to send out shockwaves.
A secret technique using the Mortal Blade. By focusing on one's mind before unsheathing the Mortal Blade, one can draw additional power, resulting in a long-ranged, more powerful slash attack.
The Secret Technique of the Senpou Style, this adds sword slashes and additional kicks to Senpou Leaping Kick.
Ichimonji delivers a heavy, one-hit overhead sword strike. Deals high Posture damage and also recovers one's own posture with a strong forward step.
Adds a follow-up overhead sword strike to Ichimonji. Deals high Posture damage and also recovers one's own posture with a strong forward step.
A spinning leap attack that can quickly close or create distance from foes. A technique of the Nightjar Clan, the Shinobi who serves Ashina.
Perform a spinning leap attack that can quickly close or create distance from foes. This technique allows one to decide which direction to rotate in when performing Nightjar Slash.
Combat Art that unleashes a storm of attacks from a sheathed stance; so fast that the blade is nigh invisible. This technique was conceived by none other than the old hand swordmaster, Isshin.
Using successive elbow and arm strikes， unleash a flurry of quick attacks that inflict damage while preventing a counterattack. The strikes are both martial art and a form of prayer.
Unleash a flurry of quick attacks, inflicting damage while preventing a counterattack. Then, use a heavier blow using one's entire body to complete the combination. The Senpou monks also used this technique as a way to purge themselves of worldly desires.
Repeated attacks begin with a leaping kick. A combined anti-air counter and sweep attack counter, followed up with a combination of kicks.
After leaping into the skies with Shadowrush, allows one to perform a spinning sword attack as they descend. Pierce, fly, and then dive back down.
Unleash a long range, powerful thrust, then use the impaled opponent as a platform to vault into the skies.
A sword technique that unleashes powerful shockwaves. Its namesake comes from a large eddy of distant cloud forming near the headwaters; the Fountainhead Spirial.
A spinning attack that can hit several enemies at once. The sharp cut combined with the force of the spin can strike multiple foes, and deal damage even when guarded.
Combat art that unleashes repeated attacks, overwhelming enemies with flowing, dance-like movements.
Combat art that builds momentum in a series of leaping slashes, and can transition into mid-air prosthetic attacks.