Enemies in Sekiro: Shadows Die Twice are hostile NPCs and creatures that attack the player. All available enemies in Sekiro: Shadows Die Twice are listed below, providing information regarding enemy location, description, drops and strategy.‍‍‍‍‍‍‍‍‍

  • You can find a separate page with information on special enemies referred to as Bosses
  • Non-hostile characters are detailed in the NPCs page.



Sekiro Enemies


Bandits of Hirata Estate



Interior Ministry


Senpou Temple Monks



Ashina Army




Fountainhead Palace Forces




Taro Troops



Sunken Valley Clan


Monkeys of Sunken Valley



Monsters of Ashina









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    • Anonymous

      All yall trash i played to see what was the difficulty hype and i can honestly say i beat the game in less than a month return ending to be exact what are guys doing its challenging dont get me wrong but hard far from it as long as u pay attention and don't be greedy with attacks and remain relaxed tbh the only thing I hate is the numbers of enemies kf u become vastly outnumbered now that's the hardest imo

      • Anonymous

        man the amount of enemies that abuse their hyperarmor in this game is maddening while sekiro on the other hand is made of glass and takes massive hit stuns. he even falls flat by simple ashina soldiers. at least in souls games we can feel badass against many enemies. its like they purposefully made the player weak from every angle to impose artificially difficulty. its not a action game its a ****ing survival game.

        • Anonymous

          Ahh, interior ministry, AKA proof From is incapable of making an enjoyable end-game area. More enemies + more stagger = more fun, i guess

          • Anonymous

            Very interesting, All of the enemy is a otherwise Soul game, are quite...Normal.
            Most of the enemies are human and mutated human, sprinkle in couple of animals and mutated versions of those animals, 6 Mythological related creatures (not including boss dragon)
            That's it.

            • Any of these names official? I see some have been changed over the past few months and honestly some older names (like Patient for the enemy now called Zombie) worked a lot better. Also I'm pretty sure the assassins, the stubby folk who jump around and sometimes spew poison, are not part of Ashina's army but sent to scout out or kill members of the Ashina clan. Just by looking at the list up right now, there are stubby enemies missing, such as the wide brim hat wearing assassins that you are sent to kill during a sidequest, the ones that appear throughout senpou, and the red guard variant. Also missing is the Red Guard version of the Sentry that appears above Shigekichi of the Red Guard. I compiled a series of in game screenshots of the missing enemies on this page a few months back, but have lost most of them. If anyone willing to add these missing enemies has any questions, please leave a reply.

              • Anonymous

                The shinobi hunter monks with actually long and sharp spears are not of Senpou temple, but from the Misen temple, since they share the same moveset, desing as the miniboss shinobi hunter Eishen of Misen. They also drop Gokan sugars that in their description state to originate from the Misen temple and their shinobi hunters, unlike all other sugars that come from Senpou. On a last note there is literally no shinobi hunters in Senpou temple so they most certainly are not from Senpou. Please fix this.

                • I require the assistance of someone, as I've changed the page to remove and add some enemies, most of the links I removed were due to there being double of the same enemy, but with a different name. I also plan to add the remaining details at a later point in time.

                  Some of the removed ones were the Red Guard (Dual Katana + Kodachi), which was replaced with the "Dual Katana" variation, then the Red Guard (Rifle + Dual Katana) was edited and changed to feature the Odachi, Red Guard (Rifle) was removed due to it actually being the same type of enemy as the previous one, and finally the Red Guard (Firebomb) who was removed due to it not existing.

                  First and foremost, the ones later on don't wield dual katanas, as they're too large to be katanas, next is that all the ones with a rifle, eventually switch to Dual Odachi after getting close to them.

                  However because of my edits, and my inability to correct this type of thing, some of the links are either a different color, some are missing the special effect where there is a cloud surrounding the link, and the others are in the wrong order.

                  There is a similar issue with the Senpou Temple Infested enemy.

                  • I've been updating the Wiki on some of the missing information on enemies, as well as adding a few new ones, and I've recently added the details to a missing page on the 'Elder Monkey,' which I assume is the White Haired Monkey in the Sunken Valley.

                    If I was right, good, and could someone here replace his image with a living version, as I couldn't get a good shot of him before finding myself engaged in combat with him.

                    • Anonymous

                      The Gunfort Guards (riflemen wearing bandages), could they be based off the lepers from Princess Mononoki?

                      • Anonymous

                        phantom enemies popping out of the walls near Serpent God temple in Sunken Valley must have names already. they absolutely deserve that. they are parriable, killable and lootable for magnetite. but most of all they are one really entertaining twist.

                        • Anonymous

                          The two nightjar ninja spirits behind the Hidden Forest Idol is a quick and effective xp farming spot, 20 second run that nets just under 1300xp.

                          • Anonymous

                            Any one know of a good way of dealing with those guys in the sunken valley that have that "shotgun" style weapon?

                            • Anonymous

                              Seems to be a bunch of duplicated pages (Guard Type 1 vs Swordsman Guard 1, Guard Type 2 vs Swordsman Guard 2, etc.) that could do with getting excised.

                              • Anonymous

                                It's been almost a month why is this wiki so bad? If this were Dark Souls by now we'd have the developer's name for everything, their hp scaling, weaknesses, unspoken contextual lore, drop rates, safe frames, birthdays and an attack list.

                                • Anonymous

                                  I'm on ng+ and still don't get how u fight those purple cancers. They always block, so being agressive is useless. I'm waiting for the attack that you can counter with a mikiri, but it only works sometimes. Sometimes i press that button and still get a hit. Those purple ninjas are my only weakness so far. Any tips?

                                  • Anonymous

                                    I'm currently farming the purple ninja by the Mibu Village Idol, great farming spot if you're that far into the game. Here's some info for when his page goes up: 784 XP, 84 Sen. So far the drops have been: Pacifying Agent x1, Gokan's Sugar x1, Contact Medicine x1 and x2, Lump of Fat Wax x1 and x2. Can drop 2 Fat Wax and 2 Contact simultaneously.

                                    • Anonymous

                                      There are enemys late game im not sure what they are called but they are ghosts that give roughly 620 exp per

                                      • Anonymous

                                        There’s a hidden shinobi type enemy that’s located to the right of the bridge before you enter the burning Hirata Estate. Jump to the right and follow the stream to the end, to the right there’ll be an item, and to its there’ll be a hidden path blocked by bamboo, go through it and wall jump upwards until you reach the surface. To the left of the tunnel there’ll be a three story pagoda, the shinobi will be on the first floor. This enemy is highly perceptive, as he’ll be alerted to your presence if you get close, so you can’t kill him with a sneak deathblow. The shinobi is very fast and agile, using a combination of sword slashes, kicks that’ll eat through your posture, and straight, as well as sweeping, kicks that can damage your vitality. The vitality damaging kicks will be preceded by the danger symbol, they’re unblockable and undeflectable. I haven’t managed to kill him yet ); Hopefully someone will

                                        • Anonymous

                                          Missing a lot of enemies. Monk Infected Crickets Unkillable Cricket puking lady Unkillable centipede lady Shield Enemies Bowman Man Eating Fish Spearmen Nightjar Riflemen Cannon Weilder

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