Praying Strikes - Exorcism

Emblem Cost 0
SP Required 3
Effect Adds a finishing attack to Praying Strikes
Skill Type Combat Arts
Skill Tree Temple Arts

Praying Strikes - Exorcism is a skill in Sekiro: Shadows Die Twice, this type of skill is a Combat Arts Skill that is under the Temple Arts Skill Tree. Each Skill Tree consists of a variety of skills that are categorized as Combat Arts, Shinobi Martial Arts, and Latent Skills that will allow players to alter and customize Sekiro's overall effectiveness in combat and survivability.

These skills can be unlocked by spending gained Skill Points at a Sculptor's Idol.



Acquires Combat Art "Praying Strikes - Exorcism". Adds a finishing attack to Praying Strikes.

Unleash a flurry of quick attacks, inflicting damage while preventing counterattack. Then, use a heavier blow using one's entire body to complete the combination. The senpou monks also used this technique as a way to purge themselves of worldly desires. However...


How to Acquire Praying Strikes - Exorcism


Praying Strikes - Exorcism Notes & Tips

  • Stronger version of Praying Strikes, adding a third shoulder hit.
  • Fast startup and can't be deflected by enemies makes it a very reliable Combat Arts with almost no drawbacks.
  • All hits do decent posture damage on block, but the final shoulder hit deals massive posture if it's not blocked.
  • Can be charged to attack with only the last shoulder hit, a great move to use if the enemy is recovering from whiffing an attack.
  • Praying Strikes - Exorcism is a Combat Arts Skill
  • Players are only allowed to equip one Combat Arts Skill
  • Works as great interrupt ability - stops special attacks, e.g. fast attack stops snake eyes shirafuji(not shirahagi) grab attack and charged attack stops even Isshin fire stomp.
  • The last shoulder hit is also the only one capable of damaging an enemy's vitality (albeit by a small amount). This makes the ability to do the charged attack even more valuable.
  • This combat art is best used against humanoid enemies and bosses.





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    • Anonymous

      06 Dec 2019 04:22  

      It's a real shame we can't equip a 2nd weapon art. This would totally go well with Nightsar Slash & Reversal.

      • Anonymous

        03 Jul 2019 09:26  

        Why everybody underrate this skill? Incredible powerful against non-heavy attack (the bosses that you prefer block/deflect than avoid the strike). It's fast and enemy without heavy attack will be forced to guard, deflect -> strike -> Praying Strikes 3 times deal tons of posture damage.

        • Anonymous

          05 Jun 2019 18:07  

          This comes out faster than Ichimonji, is a sequential attack and inflicts higher posture damage. Don't sleep on this one.

          • 04 May 2019 20:34  

            I think, it's worth to note, that charge attack can interrupt some bosses super armor charge moves, like Isshin's Wind Sweep or Genichiro's Black Mortal Blade attack.

            • Anonymous

              21 Apr 2019 19:01  

              Such an underrated skill, it might not look great, but believe me, it and it's unupgraded version are so good against any non-boss enemies, you can incorporate it easily in your combos, do your normal sword strikes then use it, it will destroy their poise while preventing them from counterattacking.

              • Anonymous

                05 Apr 2019 08:30  

                Extremely good at baiting out a deflect while dealing decent posture damage. Charged shoulder tackle is good against enemies that don't flinch after a dodge.

                • Anonymous

                  29 Mar 2019 22:29  

                  I was thinking you could use the finisher after poisoning yourself as a means to transfer the poison to an enemy but so far no go. The text at the end of the description just makes me think that it’s possible. Also haven’t tried to see if this does any extra damage to apparition type enemies

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