Descending Carp

descending carp infobox ashina arts skill tree sekiro shadows die twice wiki guide
SP Required 1
Effect Increases the damage to an enemy's Posture from all sources after a Deflection
Skill Type Latent Skill
Skill Tree Ashina Arts

Descending Carp is a skill in Sekiro: Shadows Die Twice, this type of skill is a Latent Skill that is under the Ashina Arts Skill Tree. Each Skill Tree consists of a variety of skills that are categorized as Combat Arts, Shinobi Martial Arts, and Latent Skills that will allow players to alter and customize Sekiro's overall effectiveness in combat and survivability.

These skills can be unlocked by spending gained Skill Points at a Sculptor's Idol.

 

 

For a few seconds, after Deflection, increases the damage to an enemy's Posture from all sources.

The Ashina Style is deeply rooted in the flow of the Fountainhead waters.

They believe the act of successfully deflecting a blade is akin to a carp descending a waterfall.

 

How to Acquire Descending Carp

 

Descending Carp Notes & Tips

  • Descending Carp is a Latent Skill
  • Available early game
  • Powerful and easy to obtain
  • After a successful deflection, increases all posture damage dealt by 25%
  • Effect duration appears to be 1 second despite the in-game description

 

 

 

Skills
A Beast's Karma  ♦  A Shinobi's Karma: Body  ♦  A Shinobi's Karma: Mind  ♦  Ascending Carp  ♦  Ashina Cross  ♦  Bestowal Ninjutsu  ♦  Bloodsmoke Ninjutsu  ♦  Breath of Life: Light  ♦  Breath of Life: Shadow  ♦  Breath of Nature: Light  ♦  Breath of Nature: Shadow  ♦  Chasing Slice  ♦  Devotion  ♦  Dragon Flash  ♦  Emma's Medicine: Aroma  ♦  Emma's Medicine: Potency  ♦  Empowered Mortal Draw  ♦  Fang and Blade  ♦  Floating Passage  ♦  Flowing Water  ♦  Grappling Hook Attack  ♦  High Monk  ♦  Ichimonji  ♦  Ichimonji: Double  ♦  Living Force  ♦  Mibu Breathing Technique  ♦  Mid-air Combat Arts  ♦  Mid-air Deflection  ♦  Mid-air Prosthetic Tool  ♦  Mikiri Counter  ♦  Most Virtuous Deed  ♦  Nightjar Slash  ♦  Nightjar Slash Reversal  ♦  One Mind  ♦  Praying Strikes  ♦  Praying Strikes - Exorcism  ♦  Projected Force  ♦  Puppeteer Ninjutsu  ♦  Run and Slide  ♦  Sakura Dance  ♦  Sculptor's Karma: Blood  ♦  Sculptor's Karma: Scars  ♦  Senpou Leaping Kicks  ♦  Shadowfall  ♦  Shadowrush  ♦  Shinobi Eyes  ♦  Shinobi Medicine Rank 1  ♦  Shinobi Medicine Rank 2  ♦  Shinobi Medicine Rank 3  ♦  Spiral Cloud Passage  ♦  Suppress Presence  ♦  Suppress Sound  ♦  Vault Over  ♦  Virtuous Deed  ♦  Whirlwind Slash

 

 




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    • Seriously get all the ashina passive skills the moment you can. If you reached the drunkard or Lady Butterfly, turn back , kill Genichiro and get these passives first. There the most valuable passive skills in the game. Passive skills with a dose of git gud are what make Sekiro dangerous not techniques. Don't bother with any "moves" or extra special attacks etc beyond those required by the skill tree until your truly out of skill points to spend on passive stats.

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