Praying Strikes

Emblem Cost 0
SP Required 2
Effect Unleash a flurry of quick attacks that inflict damage while preventing a counterattack.
Skill Type Combat Arts
Skill Tree Temple Arts

Praying Strikes is a skill in Sekiro: Shadows Die Twice, this type of skill is a Combat Arts Skill that is under the Temple Arts Skill Tree. Each Skill Tree consists of a variety of skills that are categorized as Combat Arts, Shinobi Martial Arts, and Latent Skills that will allow players to alter and customize Sekiro's overall effectiveness in combat and survivability.

These skills can be unlocked by spending gained Skill Points at a Sculptor's Idol.



Acquires the Combat Art "Praying Strikes".

Using successive elbow and arm strikes, unleash a flurry of quick attacks that inflict damage while preventing counterattack. The strikes are both martial art and a form of prayer.

"Without strength, one cannot defeat the enemies of Buddha..."


How to Acquire Praying Strikes

Praying Strikes Notes & Tips

  • Fast startup and fast recovery makes this a very reliable Combat Arts with few risks involved.
  • Deals decent posture on block and can't be deflected by enemies.
  • Praying Strikes is a Combat Arts Skill
  • Players are only allowed to equip one Combat Arts Skill
  • Works as interrupt ability - e.g. can stop snake eyes shirafuji(not shirahagi) grab attack.
  • This Combat Art is better used when the enemy's vitality is relatively low (so they don't recover posture too fast). This becomes marginally better when the enemy doesn't block or deflect the Combat Art, netting good posture damage quickly.
  • Deals 0.08x + 0.22x = 0.3x health and 0.3x + 0.6x = 0.9x posture damage (first + second hits).




A Beast's Karma  ♦  A Shinobi's Karma: Body  ♦  A Shinobi's Karma: Mind  ♦  Ascending Carp  ♦  Ashina Cross  ♦  Bestowal Ninjutsu  ♦  Bloodsmoke Ninjutsu  ♦  Breath of Life: Light  ♦  Breath of Life: Shadow  ♦  Breath of Nature: Light  ♦  Breath of Nature: Shadow  ♦  Chasing Slice  ♦  Descending Carp  ♦  Devotion  ♦  Dragon Flash  ♦  Emma's Medicine: Aroma  ♦  Emma's Medicine: Potency  ♦  Empowered Mortal Draw  ♦  Fang and Blade  ♦  Floating Passage  ♦  Flowing Water  ♦  Grappling Hook Attack  ♦  High Monk  ♦  Ichimonji  ♦  Ichimonji: Double  ♦  Living Force  ♦  Mibu Breathing Technique  ♦  Mid-air Combat Arts  ♦  Mid-air Deflection  ♦  Mid-air Prosthetic Tool  ♦  Mikiri Counter  ♦  Most Virtuous Deed  ♦  Nightjar Slash  ♦  Nightjar Slash Reversal  ♦  One Mind  ♦  Praying Strikes - Exorcism  ♦  Projected Force  ♦  Puppeteer Ninjutsu  ♦  Run and Slide  ♦  Sakura Dance  ♦  Sculptor's Karma: Blood  ♦  Sculptor's Karma: Scars  ♦  Senpou Leaping Kicks  ♦  Shadowfall  ♦  Shadowrush  ♦  Shinobi Eyes  ♦  Shinobi Medicine Rank 1  ♦  Shinobi Medicine Rank 2  ♦  Shinobi Medicine Rank 3  ♦  Spiral Cloud Passage  ♦  Suppress Presence  ♦  Suppress Sound  ♦  Vault Over  ♦  Virtuous Deed  ♦  Whirlwind Slash

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    • Position the camera facing character's face,do this move then Take a screenshot at the exact moment when wolf's arm is fully extended and there's no particle,then crop carefully to get a decent selfie

      • Anonymous

        The best use of this is to chain after 2 normal hits. Especially against enemies who reliably attack straight away afterwards for an East deflect->counter->continue offense. With good timing you can bulldog most bosses. using mist raven to 'option select' their perilous attacks you never really have to step off the gas.

        • Anonymous

          i encountered a glitch with this skill tree. the first skill praying strikes said it cost 0 skill points and had the dragon flash icon but i couldnt even purchase the skill (i had TWO skill points which it normally costs)

          • Anonymous

            I dont know if im using this wrong because yeah its fast and recovers fast (I havent even been counter hit with it yet) but the amount of posture dmg I do is as low as doing one normal hit, I definetly think im using wrong

            • Every combat art I've used sucks, this one in particular is so bad. It says it prevents counter attacks but the recovery is so bad I get hit right after almost every time.

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