Floating Passage

floating_passage-lg-combat-art-sekiro-wiki-guide-300px
Emblem Cost 0
SP Required 0
Effect Unleash repeated attacks, overwhelming enemies with flowing, dance-like movements.
Skill Type Combat Arts

Floating Passage is a Skill in Sekiro: Shadows Die Twice, this type of skill is a Combat Art Skill that is learned from a special text. Each Skill Tree consists of a variety of skills that are categorized as Combat Arts, Shinobi Martial Arts, and Latent Skills that will allow players to alter and customize Sekiro's overall effectiveness in combat and survivability.

 

 

 

Combat art that unleashes repeated attacks, overwhelming enemies with flowing, dance-like movements.

While an Ashina Combat Art, it was taught by an outsider, and as such is considered heretical.

The master for this technique crossed the Floating Passage and descended to Ashina.

Her name was Tomoe

 

How to Acquire Floating Passage

 

Floating Passage Notes & Tips

  • This is the combo attack used by Genichiro Ashina (a student of Tomoe's teachings) and certain enemies found in Fountainhead Palace
  • Causes some vitality damage even when blocked.
  • Of some use against many sword-wielding enemies and bosses if used as a counterattack; if the first hit lands, they must block the rest of the string as any attempts to counter will likely causes their attack to be interrupted (needs further testing, but definitely seems useful against the bosses fought in the Shura ending) Edit: Anon Reply: This is not true as of most recent patch.
  • As of most recent patch, Floating Passage now inflicts 20% as chip damage through guard if being guarded. However, Floating passage's final slash can be countered, doing decent damage to your posture. This makes Floating Passage a more offensive-type Combat Art, now dealing vitality and posture damage in tandem.
  • Floating Passage can be picked up very early on in Hirata Estate. As of the most recent patch, Floating Passage rivals Whirlwind slash in usefulness, giving players an option: As both Combat Arts deal damage through enemy guard, they now really differ in the precision of the Art. 1. If you find yourself needing to do damage to multiple enemies at once, spreading damage broadly, use Whirlwind Slash. 2. If you'd rather take that damage and use it as part of a combo to assault a singular opponent, use Floating Passage.  

 

 

Skills
A Beast's Karma  ♦  A Shinobi's Karma: Body  ♦  A Shinobi's Karma: Mind  ♦  Ascending Carp  ♦  Ashina Cross  ♦  Bestowal Ninjutsu  ♦  Bloodsmoke Ninjutsu  ♦  Breath of Life: Light  ♦  Breath of Life: Shadow  ♦  Breath of Nature: Light  ♦  Breath of Nature: Shadow  ♦  Chasing Slice  ♦  Descending Carp  ♦  Devotion  ♦  Dragon Flash  ♦  Emma's Medicine: Aroma  ♦  Emma's Medicine: Potency  ♦  Empowered Mortal Draw  ♦  Fang and Blade  ♦  Flowing Water  ♦  Grappling Hook Attack  ♦  High Monk  ♦  Ichimonji  ♦  Ichimonji: Double  ♦  Living Force  ♦  Mibu Breathing Technique  ♦  Mid-air Combat Arts  ♦  Mid-air Deflection  ♦  Mid-air Prosthetic Tool  ♦  Mikiri Counter  ♦  Most Virtuous Deed  ♦  Nightjar Slash  ♦  Nightjar Slash Reversal  ♦  One Mind  ♦  Praying Strikes  ♦  Praying Strikes - Exorcism  ♦  Projected Force  ♦  Puppeteer Ninjutsu  ♦  Run and Slide  ♦  Sculptor's Karma: Blood  ♦  Sculptor's Karma: Scars  ♦  Senpou Leaping Kicks  ♦  Shadowfall  ♦  Shadowrush  ♦  Shinobi Eyes  ♦  Shinobi Medicine Rank 1  ♦  Shinobi Medicine Rank 2  ♦  Shinobi Medicine Rank 3  ♦  Spiral Cloud Passage  ♦  Suppress Presence  ♦  Suppress Sound  ♦  Vault Over  ♦  Virtuous Deed  ♦  Whirlwind Slash



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    • Anonymous

      11 Sep 2020 07:21  

      This skill is useful against multiple opponents if you flick the stick to lock on to different enemies between strikes. Very effective crowd control.

      • Anonymous

        11 May 2020 19:47  

        Considering how most bosses will just straight up parry, and this skill has the ability to deal damage even if parried, it is definitely one of the best combat skills in the game to use against bosses

        • 25 Jan 2020 05:13  

          I love Floating Passage so much. It's extremely effective whenused in tandem with Living Force after a Flame Blast, and saves you lot of spirit emblems while inflicting the burn status. The inherent chip damage paired with Divine Confetti makes it extremely helpful in fights where the opponent has really good defense. With the Mid-air combat arts skill, you can even use it after a goomba stomp. However, it doesn't have a lot of hyperarmor, and some human enemies can poise through it, but overall, it's arguably one of the most useful combat arts, next to that Senpou edition goomba stomp and the Mortal Draw

          • 11 Dec 2019 09:13  

            Looks amazing like an extended version of your first technique. Say even the bandits who are one hit at this point to any attack can actually thrash you when you try this. I'll keep trying to find its nitch since it's a free attack but it seems to be a disaster. Still haven't found any technique that just works like the first one and doesn't cost items to utilize. Seems to have zero ability to stagger anything.

            • Anonymous

              02 Jun 2019 07:35  

              better than it seems at first, very good at getting posture bars full very quickly, though one has to be wary of enemies striking during it

              • Anonymous

                01 May 2019 21:21  

                This thing is honestly trash, it does less damage than whirlwind strike. The only thing it has going for it is the fact it looks cool.

                • Anonymous

                  01 May 2019 06:32  

                  This combined with Bestowal is a great way to clear the room. Stuns a whole gaggle of enemies while cutting through their guard.

                  • Anonymous

                    20 Apr 2019 15:43  

                    this skill was very useful against saint ishinn's first form because he took a lot of damage even when he blocked.

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