Floating Passage

floating_passage-lg-combat-art-sekiro-wiki-guide-300px
Emblem Cost 0
SP Required 0
Effect Unleash repeated attacks, overwhelming enemies with flowing, dance-like movements.
Skill Type Combat Arts

Floating Passage is a Skill in Sekiro: Shadows Die Twice, this type of skill is a Combat Art Skill that is learned from a special text. Each Skill Tree consists of a variety of skills that are categorized as Combat Arts, Shinobi Martial Arts, and Latent Skills that will allow players to alter and customize Sekiro's overall effectiveness in combat and survivability.

 

 

 

Combat art that unleashes repeated attacks, overwhelming enemies with flowing, dance-like movements.

While an Ashina Combat Art, it was taught by an outsider, and as such is considered heretical.

The master for this technique crossed the Floating Passage and descended to Ashina.

Her name was Tomoe

 

How to Acquire Floating Passage

 

Floating Passage Notes & Tips

  • This is the combo attack used by Genichiro Ashina (a student of Tomoe's teachings) and certain enemies found in Fountainhead Palace
  • Causes some vitality damage even when blocked.
  • Of some use against many sword-wielding enemies and bosses if used as a counterattack; if the first hit lands, they must block the rest of the string as any attempts to counter will likely causes their attack to be interrupted (needs further testing, but definitely seems useful against the bosses fought in the Shura ending).
  • Floating Passage is a Combat Arts Skill
  • Players are only allowed to equip one Combat Arts Skill

 

 

 

Skills
A Beast's Karma  ♦  A Shinobi's Karma: Body  ♦  A Shinobi's Karma: Mind  ♦  Ascending Carp  ♦  Ashina Cross  ♦  Bestowal Ninjutsu  ♦  Bloodsmoke Ninjutsu  ♦  Breath of Life: Light  ♦  Breath of Life: Shadow  ♦  Breath of Nature: Light  ♦  Breath of Nature: Shadow  ♦  Chasing Slice  ♦  Descending Carp  ♦  Devotion  ♦  Dragon Flash  ♦  Emma's Medicine: Aroma  ♦  Emma's Medicine: Potency  ♦  Empowered Mortal Draw  ♦  Fang and Blade  ♦  Flowing Water  ♦  Grappling Hook Attack  ♦  High Monk  ♦  Ichimonji  ♦  Ichimonji: Double  ♦  Living Force  ♦  Mibu Breathing Technique  ♦  Mid-air Combat Arts  ♦  Mid-air Deflection  ♦  Mid-air Prosthetic Tool  ♦  Mikiri Counter  ♦  Most Virtuous Deed  ♦  Nightjar Slash  ♦  Nightjar Slash Reversal  ♦  One Mind  ♦  Praying Strikes  ♦  Praying Strikes - Exorcism  ♦  Projected Force  ♦  Puppeteer Ninjutsu  ♦  Run and Slide  ♦  Sculptor's Karma: Blood  ♦  Sculptor's Karma: Scars  ♦  Senpou Leaping Kicks  ♦  Shadowfall  ♦  Shadowrush  ♦  Shinobi Eyes  ♦  Shinobi Medicine Rank 1  ♦  Shinobi Medicine Rank 2  ♦  Shinobi Medicine Rank 3  ♦  Spiral Cloud Passage  ♦  Suppress Presence  ♦  Suppress Sound  ♦  Vault Over  ♦  Virtuous Deed  ♦  Whirlwind Slash



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