Mikiri Counter

mikiri_counter_infobox_shinobi_arts_skill_tree_sekiro_shadows_die_twice_wiki_guide
SP Required Requires 2 Skillpoints
Effect Counter an enemy's thrust attack
Skill Type Shinobi Martial Arts
Skill Tree Shinobi Arts

Mikiri Counter(見切り, See Through/Anticipate) is a purchasable skill in Sekiro: Shadows Die Twice and can be found under the Shinobi Arts Skill Tree. It is a powerful counter to enemy Thrust attacks that deals significant Posture damage to the enemy. 

Enables one to counter an enemy's thrust attack by stomping down on an enemy's weapon, dealing a large amount of damage to Posture.

It is nearly impossible to perceive the speed of a thrust, but not for sharp eyes of a Shinobi. 

How to Acquire Mikiri Counter

  • This can be found under the Shinobi Arts Skill Tree; players can spend skill points by praying at a Sculptor's Idol and selecting the appropriate option. 
  • Mikiri Counter requires 2 Skill Points.

Mikiri Counter Notes & Tips

  • Mikiri Counter grants Sekiro an amazing counter to enemy Thrust attacks; successfully performing the technique deals significant Posture damage, far more than any other form of defense.
  • Thrust attacks are a type of Perilous Attack, meaning they cannot be guarded against.  Instead, Sekiro must either Deflect them, dealing minor posture damage, or utilize the Mikiri Counter, dealing significantly more and rendering the enemy vulnerable to a followup hit.
  • Mikiri Counter is executed by performing a forward step dodge at the direction of an enemy. Locking onto an enemy is not required, as long as the forward step dodge is directed at an incoming thrust attack.
  • The counter window is massive, and spans the entire duration of the step dodge animation, well past its invulnerability frames; basically, if the attack lands during the step dodge animation, it will be successful.  That said, you must be sure that you are facing the enemy (i.e. locked on) and stepping directly forward into the blow (with a neutral step dodge), and because of this it is possible that if you are too close the precise angle will mess up and the attempt will fail, causing you to take damage.
    • Sometimes enemies charge forward several feet as they thrust; they generally adopt a posture indicating that they are preparing to run at you.  If this happens, back off slightly and delay the Mikiri counter attempt timing until they've taken a step forward.
  • This is an ESSENTIAL skill that is highly recommended, and coincidentally is one of the first skills available to you. 

Gallery

In-Game Message

mikiri_counter_small_shinobi_arts_skill_tree_sekiro_shadows_die_twice_wiki_guide

 

 

Skills
A Beast's Karma  ♦  A Shinobi's Karma: Body  ♦  A Shinobi's Karma: Mind  ♦  Ascending Carp  ♦  Ashina Cross  ♦  Bestowal Ninjutsu  ♦  Bloodsmoke Ninjutsu  ♦  Breath of Life: Light  ♦  Breath of Life: Shadow  ♦  Breath of Nature: Light  ♦  Breath of Nature: Shadow  ♦  Chasing Slice  ♦  Descending Carp  ♦  Devotion  ♦  Dragon Flash  ♦  Emma's Medicine: Aroma  ♦  Emma's Medicine: Potency  ♦  Empowered Mortal Draw  ♦  Fang and Blade  ♦  Floating Passage  ♦  Flowing Water  ♦  Grappling Hook Attack  ♦  High Monk  ♦  Ichimonji  ♦  Ichimonji: Double  ♦  Living Force  ♦  Mibu Breathing Technique  ♦  Mid-air Combat Arts  ♦  Mid-air Deflection  ♦  Mid-air Prosthetic Tool  ♦  Most Virtuous Deed  ♦  Nightjar Slash  ♦  Nightjar Slash Reversal  ♦  One Mind  ♦  Praying Strikes  ♦  Praying Strikes - Exorcism  ♦  Projected Force  ♦  Puppeteer Ninjutsu  ♦  Run and Slide  ♦  Sculptor's Karma: Blood  ♦  Sculptor's Karma: Scars  ♦  Senpou Leaping Kicks  ♦  Shadowfall  ♦  Shadowrush  ♦  Shinobi Eyes  ♦  Shinobi Medicine Rank 1  ♦  Shinobi Medicine Rank 2  ♦  Shinobi Medicine Rank 3  ♦  Spiral Cloud Passage  ♦  Suppress Presence  ♦  Suppress Sound  ♦  Vault Over  ♦  Virtuous Deed  ♦  Whirlwind Slash

 

 




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    • Anonymous

      24 Mar 2020 10:19  

      I was basically sweeping an area and this guy sneaks a stab in from the side, though I still heard the sound cue and saw the DANGER kanji, so I dodge in for the Mikiri. Thing is, the mikiri animation did not proc, but the guy still sustained heaps of posture damage. In short, it is possible to 'miss' the Mikiri counter but still deal posture damage to enemies.

      • Anonymous

        17 Aug 2019 04:10  

        Fighting Masaji Oniwa... It gets me stuck in animations when I use the counter aginst his spear, then he uppercuts me while I'm still doing the animation, instant kills me. TF?

        • Anonymous

          10 Jul 2019 14:50  

          Lone Shadows Ministry Ninjas tend to Thrust after their Senpou Kicks with a Red Kanji... that aswell can be Mikiri Countered. I also find it Quite Powerful combining Shinobi Eyes ( Latent Skill ) as for Executing Mikiri Counter Against Lone Shadow Ninjas & Thrusting Spear Monks take more Posture damage than Normal Enemies & Mini Bosses posture gauge.... Maybe they're weak against Posture Damage instead of Vitality Damage. I figured this out on my NG+ playthrough. ( Even tho successful deflections are just as Normal between all Enemies ) but only Bald-Headed Monks like Shinobi Hunter Enshin aswell as normal Enemies & also all Lone Shadow Ninjas Mini Bosses & Mobs they do take considerable more Posture Damage thro Mikiri than other Samurai Mini Bosses & Enemies... this is quite some Hidden Lore , since Monks like Enshin of Misen are ( Shinobi Hunters ) & Lone Shadow Swordsmen are ( Ministrey Ninjas that take Intel from Monks , Hidden techniques such as the Poison Triple Slash , Senpou Kicks ). They are all Enemies & Despite Shinobi's... remember dont Conflict Ninja with a Shinobi.. A Shinobi is a Sworn Protector of his ( Master , Father , Teacher ) while Ninjas are just under cover ops of the Ministrey in this Warring State Era ( Fuedal Japan ). This is a good lore clarification... but i think this has to do with the Lore meaning the Posture Mikiri Increase Damage on both Lones & Monks

          • Anonymous

            21 Apr 2019 20:02  

            I am so bad at using this move lol. I have played 4 games (the entire souls series & BB) where i was taught to move left or right when a thrust came at me

            • Anonymous

              15 Apr 2019 18:21  

              Very powerful, and usually really easy to pull off with a pretty wide window. Should probably be the first skill you get.

              • 09 Apr 2019 15:40  

                I recommend you guys buy this skill ASAP. It make your life easier with red kanji attack (read the attack carefully, some is not thrust attack though). I also recommend training with Hanbei zombie dude at temple. You will get it fast. And you will "OMG! this is so awesome!".

                • Anonymous

                  31 Mar 2019 00:28  

                  The timing for this is basically as soon as the thrust attack starts. Most enemies will have a little "wind up" where they point their weapon at you. As soon as they lunge, press B, no thumbstick movement required.

                  • Anonymous

                    26 Mar 2019 00:15  

                    I can't tell if it's working or not because when I do it, an animation plays where I step on the opponent's spear, but then he just shoves me off and continues attacking IMMEDIATELY, with no damage to posture. I just don't get it.

                    • Anonymous

                      25 Mar 2019 10:02  

                      Just press the "O" button when kanji appears. Do not use (L1 = simple parry) or a direction while doing this.

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