Mini-Bosses in Sekiro: Shadows Die Twice are special enemies that are typically much more challenging than normal enemies. They have a host of different attacks, some of which you cannot deflect, making them deadly. These Enemies do not respawn once killed, and they drop some of the best loot in the game.

All Mini-Bosses Alphabetical Quick List


All Sekiro Mini-Bosses

Leader Shigenori Yamauchi


An experienced swordsman who guards the reservoir entrance to Ashina Castle.


General Naomori Kawarada


A samurai general in charge of guarding the farthest outskirts of Ashina.


Chained Ogre


An ogre that has been chained and tamed as a ferocious soldier.

General Tenzen Yamauchi


A powerful Samurai ready to take on any that defy the master.




A headless apparition-type enemy that emits terror to anyone it crosses its path.


Shinobi Hunter Enshin of Misen


A skilled Shinobi hunter armed with a spear, ready to pierce a Shinobi it crosses its path with.


Juzou the Drunkard


A katana-wielding foe who is the leader of the bandits that invaded the Hirata Estate.


Blazing Bull


An enraged beast of destruction and flames that Ashina planned to use against their enemies.


Armored Warrior


A heavily armored foreigner of western lands who guards the monks of Senpou Temple for the sake of his dying son.


Long Arm Centipede Sen-Un


A leader of the Centipede Clan at Senpou Temple, ready to eviscerate any intruders at a moment's notice.


Lone Shadow Longswordsman


A purple-clad shinobi of the Interior Ministry who heard tales of the defeated wolf and wished to duel him.

General Kuranosuke Matsumoto


An experienced general who guards the main entrance to Ashina Castle, inspiring his men for the coming war.

Seven Ashina Spears - Shikibu Toshikatsu Yamauchi


One of the Seven Ashina Spears, in charge of guarding the Moon Tower where lord Kuro was imprisoned.


Ashina Elite - Jinsuke Saze


One of the top swordsman with mastery over the Ashina fighting style, prepared for any who dare trespass into the Ashina Dojo.

Shichimen Warrior


An apparition-type warrior who uses the spirits of the dead to terrorize opponents in combat.

Snake Eyes Shirafuji


A female descendant of the Okami Clan who guards the secrets of the Sunken Valley along with Snake Eyes Shirahagi.

Tokujiro the Glutton


A wayward outlaw who now spends his days with his new monkey companions.

Mist Noble


A noble of the Fountainhead Palace whose task was to hide the entrance to Mibu Village using ghostly illusions and a thick mist.

O'Rin of the Water


 A lonesome shamisen player who searches for lord Sakuza, ready to cross swords with anyone who stands between them.


Snake Eyes Shirahagi


A female descendant of the Okami Clan who guards the secrets of the Sunken Valley and the Gun Fort along with Snake Eyes Shirafuji.

Lone Shadow Vilehand


A veteran shinobi of the Interior Ministry who uses poisonous attacks to weaken his foes.


Long-arm Centipede Giraffe


A leader of the Centipede Clan who readily guards the entrance to the Sunken Valley deep within the Gun Fort.

Shigekichi of the Red Guard


A large warrior who uses flames and sake in combat, and part of the forces of the Interior Ministry during their invasion of Ashina.

Sakura Bull of the Palace


An undying guardian of the mist nobles at the Fountainhead Palace who carries the karma of the countless souls it has killed.



Lone Shadow Masanaga the Spear-bearer


A shinobi of the Interior Minstry who seeks vengeance for the death of one of his comrades.

Seven Ashina Spears - Shume Masaji Oniwa


One of the Seven Ashina Spears who waits for the return of Genichiro to turn the tide of battle in Ashina's favour.

Ashina Elite - Ujinari Mizuo


A master of the Ashina Style developed by Isshin Ashina and his clan; Mizuo can be found in the small dojo located underneath the room where the Tengu guarding Isshin Ashina once stood before the forces of the Interior Ministry began their final assault on Ashina Castle. His loyalty—or bloodlust—has driven him to the brink of madness.


Great Serpent


The great serpent believed to guard the secrets of Sunken Valley.

Okami Leader Shizu


A female samurai guarding the Fountainhead Palace.

Great Colored Carp


A giant carp found at Fountainhead Palace.


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    • Anonymous

      Man, really is baffling how Sekiro has the best main boss design in the series yet 90% of the minibosses are extremely unfun to fight, too simplistic to really be interesting to fight, or surrounded by so many trash mobs that you spend most of the "fight" just picking off all their friends before you can even fight the miniboss. Only one that really stands out to me is O'Rin but even then she could definitely be a much better fight

      • Anonymous

        I don't know how they put annoying low skill cheeselords in a single player game, but they did it. And then they gave them two health bars.

        • Anonymous

          Shirahagi and Shirafuji seemed to have their placements mixed up here. Shirahagi is labeled as guarding the Gunfort, despite that role belonging to Shirafuji.

          • Anonymous

            Just beat General a-hole. I've played all the Dark Souls and this game is mad tough. Reflexes have to be on cue like crazy...also when I see that swipe unblockable move coming my quick reflex makes me jump away instinctively instead of at the guy to kick his head and take a swipe, working on overriding that now. God Speed

            • Anonymous

              While it's very clever to make it so that every page referencing Snake Eyes Shirafuji auto-redirects to the Shirahagi page: the Wiki *still* needs to be changed so that the Snake Eyes Shirafuji page and tempalte aren't redirects. The enemies are incredibly similar, yeah; but *each* mini-boss has their own unique page even if they share character models and similar movesets.

              • Anonymous

                There should be separate pages for Shirahagi and Shirafuji, just as there are separate pages for Tokujiro and Juzou + every other mini-boss that is shares the same model but is fought in a different place.

                • Anonymous

                  Okami Leader Shizu is a missing mini-boss found in the Fountainhead Palace on the tree just past the Great Sakura idol.

                  • Anonymous

                    Near the end of game, Ashina Elite Ujinari Mizuo appears below isshins room where the 3 white ninjas used to be

                    • Anonymous

                      Эээээ ало чёртилы, вы карпа добавить забыли, который агрессивный как жаба-гадюка и здоровый как мегалодон.

                      • Anonymous

                        After you defeat Owl at the top of the castle, eavesdrop on Kuro from in the library where he was standing before when you were getting the incense items, then talk to Emma. Rest at a sculpture, go behind the temple where the Sculptor is residing and eavesdrop on the conversation between him and Emma, and talk to her again. She'll give you a second bell that will change the estates. <- Another mini-boss, also 2 prayer beads there.

                        • Anonymous

                          I dunno if it's up here or not, but there seems to be a boss in the big pond behind Ashina castle. I can't find a way to lure it out, but you can lock onto it besides the 2 eels in the pond with it

                          • Anonymous

                            Theres a miniboss in the bridge area after the shinobu hunter, you get there by swimming and then jumping up some walls.

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