Seven Ashina Spears - Shikibu Toshikatsu Yamauchi

Location Ashina Reservoir
Deathblow Markers 2
Useful Tools Loaded Axe
Loaded Umbrella - Magnet
Spring-load Flame Vent
Shinobi Firecracker

NG: 465
NG+: 2325

Reward Prayer Bead

Seven Ashina Spears - Shikibu Toshikatsu Yamauchi (葦名七本槍・山内式部利勝, Ashina Seven Spears - Yamauchi Shikibu Toshikatsu) is a Mini-Boss in Sekiro: Shadows Die Twice. This Complete Seven Ashina Spears - Yamauchi Shikibu Toshikatsu Mini-Boss Guide gives you strategies on how to beat Yamauchi Shikibu Toshikatsu easily, as well as tips, tricks and lore notes. Mini-Bosses are special Enemies that are uniquely named, and have 2 or more health bars. This means they require at least 2 Deathblows in order to kill, they are generally much more difficult than normal enemies, and they drop some of the best loot in the game.



Seven Ashina Spears - Shikibu Toshikatsu Yamauchi Location

Where to find Seven Ashina Spears - Shikibu Toshikatsu Yamauchi in Sekiro?

  • Found in the Ashina Reservoir area in the same temple where you meet the young lord at the beginning.
  • This boss is optional.



Seven Ashina Spears - Shikibu Toshikatsu Yamauchi Rewards

What do you get from defeating Seven Ashina Spears - Shikibu Toshikatsu Yamauchi in Sekiro?


Seven Ashina Spears - Shikibu Toshikatsu Yamauchi Notes & Tips

  • You can Stealth Deathblow one Marker off him, if you sneak around behind him on the left cliff.
  • Mikiri Counter works very well against this Mini-boss because he does several different Perilous Thrust Attacks, so make sure you have it and use it on them. Be ready to Deflect afterward, because sometimes he'll follow up with a swipe attack, that if you Deflect perfectly, you send him stumbling and you can get in some free hits.
  • You can use Ungo's Sugar and the Loaded Axe to stun lock him and kill him very quickly. Alternate R1 and R2 when using this method.
  • The Loaded Umbrella - Magnet, can be used to great effect on this Mini-boss because it blocks against Perilous Thrust Attacks and with Projected Force allows you to deal substantial damage while turtling.
  • The Spring-load Flame Vent can set this Mini-boss on fire very easily by holding R2 when given an opening. Use this to help build up Posture.
  • Much like the Loaded Axe, you can use the Shinobi Firecracker to stun lock him and get a very easy kill if you alternate attacking and Firecracker.



Seven Ashina Spears - Shikibu Toshikatsu Yamauchi Lore

  • The game features 3 of the Seven Spears of Ashina in Shikibu Toshikatsu Yamauchi, Shume Masaji Oniwa and Gyoubu Oniwa.
  • "The Seven Spears of Ashina were pivotal in Isshin's coup. He awarded the lance to none but his most loyal samurai. Yet now, only a few of the Seven remain." - Final Prayer Necklace
  • He is likely based on Ujikatsu Yama-no-uchi (or Yamauchi) (山内氏勝), one of the most trusted generals of the warlord Moriuji Ashina.



Seven Ashina Spears - Shikibu Toshikatsu Yamauchi Mini-Boss Guide Strategies

Sekiro Seven Ashina Spears - Shikibu Toshikatsu Yamauchi Video Strategies


Sekiro Seven Ashina Spears - Shikibu Toshikatsu Yamauchi Strategy Writeup

Strategy 1: You can easily stealth up behind him and do a stealth deathblow that will take one of his health bars away. He does a 4 hit attack, where on the 3rd and 4th attack, he does a long wind up before the attack, use this chance to get behind him and deal some damage. It is not ideal to deflect his attacks as he deals a lot of posture damage. He has two Perilous attacks, a sweep, and a thrust attack. The sweep is easily countered but for the thrust, he tends to throw you off and follow up with an attack if you use Mikiri counter and if you make a mistake it can one-shot you.

Strategy 2: This mini-boss fight is set around the tower where you rescued the young lord at the start of the game. When you arrive to this area DO NOT attack this boss head on, rather go down to the left and use the path that you used to get to the young lord, sneak into the tower and pull of a deathblow to Shikibu from behind. After this follow up with a few attacks before jumping back down to the lower area that we used before. Since there are invisible walls around this boss fight you are safe from his attacks and he cannot reach you from the arena. go over to the bit where you start climbing up (the first ledge) and when you look back to the arena you should see a grapple point, coax him over to that point and throw an oil at him, then grapple over and use flame vent as soon as you land (having the skill Mid-air Prosthetic Tool can help making sure he get burnt before he deals damage). This will stun him as well as doing damage to him, giving you the chance to hit him a couple of times before he gets back to fighting you, when he goes out of the stunned position, jump back down and repeat the process. After doing this 3-5 times he will be ready for his second deathblow and you can finish him off.

Strategy 3 (Firecracker): Start the fight with a deathblow and follow up with either Ichimonji or the Axe tool. Do your best to avoid his Perilous attacks by evading them. Use dodge counters to whittle his health so his posture won't regain so quickly. During his slower attacks use the Shinobi Firecracker to stun and counter attack him. You will be able to attack twice then stun him, although at times, you may have to trade blows so have high health.

Strategy 4 (Jumping): He is very susceptible to jump attacks. If you continuously double jump it will stun him and then do two normal attacks he will continuously be stun locked. He can only escape if he raises his spear in the air. When he does this, don't jump and instead use firecracker or another tool to restun him and repeat.






Seven Ashina Spears - Shikibu Toshikatsu Yamauchi Image Gallery

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    • Anonymous

      It's kinda funny to think about now how incredibly difficult he was in my first run. I died to him probably more than to any other enemy or boss (excluding The Sword Saint and normal Isshin), even with just one healthbar. But as I've gotten better in the game, I've started to really enjoy the fight and now it feels like I'm making as big of a fool of him as he did of me on my current playthrough. As a tip I can basically just say that keep low to medium distance and all other attacks are pretty good for parrying and/or punishing except for the big jumping slam during which you simply have to quickly move to his side and you actually do get a few hits worth of punish that he won't be able to block. Also, as opposed to what some people are saying here, the mikiri is super-useful, even if he usually does another hit right after it, because if you parry that second hit, he goes stumbling for a moment when you can easily get some nice punish in. So all in all, don't get mad if he's still super-hard for you, when you get better at the game, I promise you there will be a time when you can dish out all the bent up aggression on him.

      • Anonymous

        You don't need to clear out all the nearby enemies. You can just sneak past them and then stay near the little building with the item in it and you won't be bothered (at least for Yamauchi, the other guy has a body guard right next to him but you can just stealth deathblow him anyways)

        • Anonymous

          This boss totally annihilated me, 360 attacks, long reach, tracking, and about 90% of HP lost on every hit, insane.
          The only way I were able to kill him, is by throwing oil then using flame vent, then hitting him a few times, wait until flame effect ends, repeat.

          • Anonymous

            Why is there enemy spam around every single ****ing miniboss in the game? I could count the amount of bosses that don't have 5+ guards around them on one hand -- this guy especially sucks becase he's pretty hard, the fight would be fun if I didn't have to take 5-7 business days to clear out the arena every time I die if I don't want to risk a random musket shot in the butt or a sudden katana lurching from the side of my screen.

            • Anonymous

              Do NOT mikiri counter against him. When he throws you off the spear it will stun you for a little bit, and that couple miliseconds are enough for him to get a whole another attack in.

              • Anonymous

                I really just wish falling of the edge didn't reset his deathblow markers. You get one marker off, get his health low, use a couple gourds but still have plenty of healing left --- and then he spear****s you off the side of the cliff and now, even though you are alive and still have a resurrection left even, you have to start all over.

                • Anonymous

                  Yeah you can't stunlock him with the axe, spring loaded or otherwise thanks. Ungo's sugar makes zero difference.

                  • Anonymous

                    from should learn where to place their "bonfires", even if you avoid them, one can still spot you while doing the deathblow to him. i dont have any problems agaisnt the boss, just those 2-3 minutes wasted each time i retry

                    • I cheesed him so hard and beat him on my first try. When I went to the temple, I didn't see him at the steps and proceeded to enter via the hole in the wall to see if anything was different from when you free Kuro. I was about to exit the front and was like who TF is this boss and got the stealth deathblow. Then I left back throw the hole and attacked him from the cliffs on the side by tossing oil and roping to the anchor point on the cliff and quickly using flame vent. I'd get a few slashes in, hop back over, then rinse & repeat. He didn't even attempt to dodge the oil, and fire really got his posture meter up, so this was a pretty quick & easy cheese.

                      • Anonymous

                        God I wish mikiri counter had its own icon. Some things that are clearly thrusts don't work for mikiri counter, other things that aren't thrusts do.

                        • Anonymous

                          Mobs everywhere that will annoy you during combat. High-range hits that will kill you instantly if your health bar isn’t full. Pretty painful boss you wanna quit fighting after 3 tries, unlike most bosses in these games which you want to keep fighting

                          • Anonymous

                            I miss the first time he terrified me and gave me headache. Now he's one of the easiest miniboss I have no hit in ng+1 and ng+2. Same story with ashina spears 2.

                            • Anonymous

                              fricking mikiri counter misses half the time other than that it is a fun fight but its just so tedious to time the mikiris and it missing just frustrates me

                              • Anonymous

                                This guy legit took me longer to beat than any of the actual bosses, but that's mainly because of the time of the game during which he appears. Even when you get a stealth blow off, he has a fat vitality bar, fat posture bar and nasty combo's with long reach that absolutely **** you up when they connect. Blocking doesn't really help because he plows through your posture like a madman. If you dont deflect and respond to his perilous attacks properly, there's no chance in hell that you're beating him without cheese.

                                Though I must say: Nothing felt quite as good as revisiting this guy when I had more practice and realizing that he had become easy.

                                • I do 1deathblow on him and then 1 can of oil then fire and attack him then i run in to the house where kuro was he is just out side the doorway then i throw oil on him and the fire and attack do this untill he is dead works great for me if he comes in to he house go out the back side go around till you get to the door if he is stil in the house just throw oil on him then fire and attck til he is dead.

                                  • Anonymous

                                    Really hard fight, and I think I would like it quite a bit, if he didn't do so much damage. Strategywise, I found that trying to cheese him with tools was pretty fruitless since he recovers posture pretty fast, so I ended up just attacking him very aggressively, forgoing most of the opportunities for mikiri and instead dealing vitality damage. Most of his perilous attacks can be interrupted and the only thing that caused trouble was the non perilous sweep, which you can just jump over.

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