Demon of Hatred

demon_of_hatred_sekiro_wiki_guide
Location Ashina Outskirts
Deathblows Required 3
Weakness Malcontent
Divine Confetti

Suzaku's Lotus Umbrella
Reward

Memory: Hatred Demon
Lapis Lazuli

15,000 Exp (NG)
 
18,750 Exp (NG+)
28,125 Exp (NG++)

Demon of Hatred (怨嗟の鬼, Demon of Resentment) is a Boss in Sekiro: Shadows Die Twice. Bosses are special Enemies that feature a special display on-screen when defeated, such as "Immortality Severed" or "Shinobi Execution". You will need to perform multiple Deathblows on them in order to defeat them, with this generally accomplished by filling their Posture Gauge or depleting their health. Decreasing their health will make it so their Posture Gauge depletes more slowly, while depleting their health bar entirely will open them up to a Deathblow, as well.

 

Demon of Hatred Information

The Demon of Hatred is what becomes of the Sculptor once he is tragically consumed by the immense wrath and bloodlust burning within him. Whether this creature is what would have become of the man had Isshin not cut off his arm so many years ago, or if it is in fact the Sculptor now transformed into one of the Shura of legend, is of no consequence--for the sake of Ashina and its people, it must be dealt with.

 

Demon of Hatred Location

 

Demon of Hatred Rewards

 

Demon of Hatred Strategies

Video Strategies

 

Strategy Write-up

BEFORE ANYTHING: MALCONTENT is an upgrade to the Finger Whistle, and when used will stun the boss up to THREE TIMES before becoming ineffective. Similarly, using Suzaku's Lotus Umbrella can help BLOCK A MAJORITY of both FIRE and PHYSICAL attacks done by this boss.

This fight will be a test of endurance; the boss's Posture meter is roughly the same as its vitality meter. As such, take any opportunities you can to attack but do not feel like you have to rush it. You will most likely deplete the full vitality bar before a Posture break.

For the duration of the fight, stay as close to the boss's leading leg as possible. Remaining close to the leg and sprinting around it counter-clockwise will avoid most of his attacks. The main exceptions to this are his leaping explosion attack, and his Perilous attack (which may still be avoided by circling around). Luckily, both of these can easily be avoided. The explosion can be avoided by sprinting directly away as he leaps and grappling back during the aftershock. The Perilous attack can be avoided simply by jumping, as you will only be hit if you are on the ground. Using the distance created by the Perilous attack, he may do one of three things; a vertical slash towards you, a slash at the ground, or a swath of fireballs.

Both the ground slash and fireballs can be avoided by sprinting directly at the demon with a slight focus on his leading leg. The fireballs can also be avoided by running away from the demon. If you run back at the boss after the first volley, he will throw a second. He often uses his fireball attack directly after his perilous attack. The vertical slash has a longer startup, allowing you to react and sprint to the right side to continue pushing towards his leg. If during your attack he prepares a stomp and you don't feel confident that you can dodge or sprint out of the way, block it. The demon is not fast enough to break your posture in most cases and you will take no vitality damage from blocking anything that does not have fire damage.

After the first Deathblow, he will crouch and remain stationary for a time. Your attacks will not deal damage during this, and there will be a minor explosion at the end that will deal knock-back but no vitality damage. However, with proper spacing, you can run in after the explosion and get in a hit or two before he leaps back. The rest of the second phase is much like the first, with the exception that the vertical slash now has fire that spreads on both sides. This fire can be avoided by jumping immediately after the slash connects with the ground, or preemptively as the slash now opens up an opportunity to grapple back to the demon in a similar manner to his leaping explosion. Avoiding the slash itself will work the same as the first phase. Aside from this, the second phase is much like the first with extra damage.

The second Deathblow will trigger the third phase immediately, allowing you to get more hits in this time around. The third phase introduces some new attacks; a Perilous attack that creates a ring of fire around both of you and a follow-up Perilous attack, a second Perilous attack added to his initial Perilous dash, and homing fireballs similar to the Shichimen Warrior, albeit faster for this boss. The new Perilous attack is a slash and can be avoided by jumping over both initial slashes (made easier if you flip off of the demon) and jumping over the follow-up Perilous attack.

The main trouble with this attack is not the slashes, but the limited arena space you now have to work with. (NOTE: You can avoid the ring of fire completely by running far away from him at the beginning of the phase). Touching the ring will build up the burn status and knock you back, limiting your ability to avoid the boss's attacks for a short time. He will commonly follow this up with his dashing Perilous attack, sometimes choosing to immediately do another dash Perilous back into the circle, and sometimes attacking from outside the circle. It will disappear after a short time, allowing you to once again make use of the entire arena. His other new attack, the homing fireballs, will deal heavy damage and Burn status with the possibility of knocking you down and preventing you from getting back up until death. The best strategy for this attack is to be as close to the demon as possible and circle around in either direction. Continue to do this until he slams his foot down and poses, signaling that he is finished with the attack and is now open to be hit.

Attacks, Indicators & Counters

Attack Indicator Counter
Phase 1
Unblockable Attacks
Explosive Body Slam Fire spreads to his entire body. Everything will be brighter. He will crouch down to ready the jump. Finish any attacks to completion. (You have a decent amount of time) Sprint away, making sure to not get caught on walls, barriers or trees. After he lands, wait a second before rappelling back to guarantee a double aerial attack.
Hand Drag Charge Danger Indicator and sound will show. His right hand go back and down to the ground. Jump as soon as possible (backwards if you can) and begin running towards him to try to avoid follow-up ranged attacks.
Ranged Attacks
Fire Whip Slam Only occurs at range. His left hand will raise up and back. Continue sprinting forward and angle left to avoid attack.
Double Fire Throw Only occurs at medium range. His left hand will pull back. Hope you're close enough already to duck under the first one. If you're about to be hit, try to deflect to mitigate some damage. The second throw is smaller but closer to him, so don't walk forward if the first one hit. Alternatively, if you have the Suzaku's Lotus Umbrella prosthetic, you can avoid taking damage from the fireballs altogether by quickly activating it as soon as you see the windup.
Fireball Summon Only occurs at range. Both hands will go up and will start waving. Run sideways and towards him. If you've reached him, run in a circle around him. The last fireball comes out at his last hand wave.
Melee Attacks
Right Foot Slam Only occurs if you're on his right. Raises right foot and holds it for a second. Basic block is a safe defense. Alternatively, risk timing a dodge attack.
Two Foot Slam Only occurs if you're on his left. Raises left foot. Basic block is a safe defense. The second (right foot) slam should be dodge attacked.
Fire Melee Combo Occurs in melee range. Winds left hand back. Step-dodge the first swipe forwards or to the left, sprint around his side to avoid the right foot slam and attack freely while avoiding the rest.
Head Slam Occurs if you're right in front. Brings head up.
Beware of this if he's strangely still.
Basic block is a safe defense. Avoidable if you're already sprinting around him.
Phase 2
Fire Whip Slam Explosion Similar to the normal Fire Whip Slam, but his body will have more fire and be brighter. The normal Fire Whip Slam may still occur. Sprint right and jump just before impact (or, if you have Suzaku's Lotus Umbrella, use it to block the attack). Rappel to him to follow up.
Phase 3
Fire Whip Swing Combo Danger Indicator and sound will show. His full body will wind up for the attack. Jump over the first swing. Don't jump (duck under) the second swing. Run behind him to avoid the third swing and attack.
Double Hand Drag Charge This will usually occur in lieu of the single charge. Danger Indicator and sound will show. His right hand go back and down to the ground. Jump over both charges, making sure not to jump too early for the second one. Try to position yourself against a wall for the second charge, allowing for easy and fast follow-up.

 

 

Demon of Hatred Lore

  • Though it is obvious that the Sculptor somehow became the Demon of Hatred, both how this occurred and--more importantly--why it occurs within the context of the story, are still up for debate.

  • Lore Theory: The Malcontent affects the Demon of Hatred because of the Sculptor's previous relationship with the ring's old owner, the Shinobi Kingfisher, in a similar way to how Father Gascoigne in Bloodborne could be stunned by playing the music box his daughter gives you.   
  • Lore Theory: The Sculptor knows he will either become the Demon of Hatred, or something like it, due to his own past and the immense bloodlust he feels. Hints towards his ultimate fate include:
    • When you speak with him at the beginning of the game, the Sculptor mentions how carving statues of Buddha reflect those who carve them. He then immediately and constantly laments how the only Buddha he can carve, no matter how many times he tries, are those with wrathful faces rather than serene ones.

    • Similarly, when speaking to the Sculptor after meeting with the Divine Heir, you are given the chance to ask the Sculptor what the Buddha showed him, to which he replies with: "Fire, that's all I saw,".

    • One of your first clues comes when afflicted the Sculptor is affected by Dragonrot, wherein he is adamant about being unable to die from it, hinting that he is aware of his humanity slipping away from him.

    • Dialogue shared by the Sculptor when you have given him Unrefined Sake explains that, once in the past, he would have almost  explicitly become a Shura had it not been for Isshin "saving him," by cutting off his arm.

    • When one examines the hut where the Sculptor lives, you can see that its entirety is covered with dozens of ofuda: a kind of paper talisman used in both Shinto and Onmyōdō rites for purification and exorcisms, or generally used as wards against misfortune and the supernatural. More distressingly, however, is that several portions of the walls supporting the house appear to have been broken from the inside out despite the presence of these ofuda.

    • Dialogue offered by Isshin  after you've given him Monkey Booze explicitly states that he once faced a Shura in battle ("...or something like it,") and killed it, with the implication being that he believes cutting off the Sculptor's arm--and thus robbing him of his ability to kill--was enough to put an end to his bloodlust and prevent him from becoming a Shura. Isshin also explains that Monkey Booze, which the Sculptor admits he drank much of during his time training in the Sunken Valley, also goes by another name: Shura's Wine.

    • A less direct connection, however, lays in what the Sculptor divulges about the ring his partner wore throughout their time training in the Sunken Valley. ("Whistling through that ring... Would fill the valley with a somber melody. Strangely enough, I enjoyed that sound. I listened to it so often.") Though the Slender Finger upgrade material implies this partner only used their finger to create a whistling sound: the Sculptor specifying how whistling through the ring his partner wore "would fill the valley with a somber melody," implies that said partner also possessed the Malcontent's Ring.

    • The former is important to note both because the ring is used as an upgrade material for the Finger Whistle prosthetic, and because the description of the Ring reads as follows: "Wearing this ring as you blow the finger whistle will create a somber tune. The weeping voice is full of solitude and beauty. Possibly somber enough to temporarily quell a voice of rage."

    • It is thus possible, and debatable, that the death of the Sculptor's partner at the hands of the Guardian Ape is what finally set him down the path of becoming a Shura--although, as Isshin also explains through his Monkey Booze dialogue: "Those who go on killing will eventually become Shura. They don't even remember why... Simply enraptured... They kill solely for the joy it brings them."

  • Physically, the Demon of Hatred resembles the Sculptor (at least superficially) due to the style of its beard, hunched knees and back, possession of only a single physical right arm, and how its left arm is composed entirely of fire in the shape of (what appears to be) a coiled up grappling hook. The wispy red hair and pot belly also resemble an orangutan, a nickname Emma uses to refer to the sculptor during certain sake-prompted conversations, and implied in dialogue between the two to be his shinobi name. 
  • If you visit go the Dilapidated Temple and try to enter Ashina Outskirts like you first did at the start, you'll notice that the hook spot you used is now burnt, further confirming that the sculptor was turning into a demon as he left the temple and left this mark.

Demon of Hatred Notes & Trivia

  • The Demon of Hatred can be momentarily stunned up to three times when using the Malcontent upgrade for the Finger Whistle against it. As an apparition-type enemy, the boss can also be dealt extra damage using Divine Confetti.

  • Most of its attacks can be blocked, and even countered, if you posses the required skill using the Suzaku's Lotus Umbrella upgrade for the Loaded Umbrella. (This is especially useful for guarding against/dealing with the jump attack and overhead swipe with fire the Demon likes to pull off in Phase 2 of the fight.)

  • Before defeating the Divine Dragon, if you speak to the Old Priestess located in the building where you first encounter Tengu of Ashina(near the battlefield arena and the Battlefield Memorial Mob) she will mention that she is certain the war will give birth to a demon, foreshadowing this encounter. If spoken to before this, she will ominously ask: "Do you want to see a demon?" and nothing more.

  • Fujioka the Info Broker offers the following explanation as to why the Sculptor is suddenly missing from the Dilapidated Temple: "Oh, if you're looking for the Sculptor, he's gone. He stumbled off muttering something about 'the flames...' I think he was heading towards the battlefield. But where he went and why he went there's none of my business."

  • When first met, the Demon of Hatred assumes a very distinct pose from Japanese Kabuki performances known as a mie (見え or 見得, pronounced 'mee-eh'). According to Wikipedia: "Mie means 'appearance' or 'visible' in Japanese," and as a pose is meant to "draw attention to a particularly important or powerful portion of the performance. It is meant to show a character's emotions at their peak, and can often be a very powerful pose. The actor's eyes are opened as wide as possible; if the character is meant to seem agitated or angry, the actor will cross his eyes,".

    • The particular mie done by the Demon of Hatred is known as the Genroku mie, one of the famous and well-known of the mie used in Kabuki, wherein the actor's "right hand is held flat, perpendicular to the ground, while his left hand is pointed upwards, elbow bent. At the same time, the actor stamps the floor powerfully with his left foot,".

 

Demon of Hatred Image Gallery

 demonofhatred1-min demonofhatred2-min

 

 

 




    • Anonymous

      12 May 2019 07:19  

      1. Bait him into starting the 3-hit whip combo from just out of range (in where he whips his flame arm to the left, then the right, then an overhead slam) 2. Pop an Ako Sugar as he whiffs the first two swings. 3. Run straight at him as he does the overhead slam. He will miss and you will be underneath his belly. 4. Hit him 4-5 times then blow the Malcontent whistle 5. Beat the hell out of him. He will get stunned before he can recover from the whistle and basically eat one long giant combo wombo from Wolf. Didn't even need Divine Confetti but I'm sure if you use it, the damage will be even more ridiculous. Finish off whatever health is left. If you're not good at dodging up close just bait the 3-hit whip. Repeat once for each phase. Just look out for his new long range attacks on the other phases. You can easily deal with the fireball swarm by running right at him at an angle to the left, and the napalm trail attack by running perpendicular to him and then jumping out of the way when the flames hit.

      • Anonymous

        06 May 2019 22:00  

        I forgot about the finisher deathblow and nearly missed it because I practically collapsed with joy upon defeating him... I would’ve raged so hard

        • Anonymous

          06 May 2019 13:29  

          In phases 2 and 3, should you die, check what the demon is doing before choosing to resurrect. If he's just about to do one of the long range fire attacks (fireballs or that trail of fire on the ground), let him attack before you resurrect. If you don't wait, he might kill you again without you having any chance to move or block.

          • Anonymous

            02 May 2019 09:47  

            I feel like this boss was something they forgot to put in Bloodborne so they put it here instead. It just doesn’t work at all, it’s unfun, unfair, and most of has awful hitboxes. This is the only time in this game I genuinely feel as though a boss needs to be nerfed.

            • Anonymous

              02 May 2019 02:58  

              I kept rushing towards him to avoid the long range attacks, watch for his stomp attacks and when he jumps (Explosive Body Slam) I use the Umbrella, keep it on after he slams so the shock wave won't catch you. some Confetti never hurts (you)...

              • Anonymous

                30 Apr 2019 23:06  

                Vaati recently released a video that includes footage of in-game dialogue where Wolf explicitly recognizes the demon as the sculptor So we can more or less move that item from speculation to in-game canon. I'd love to locate the exact conditions for this (about the only thing he did that I didn't on my 100% first playthrough was eavesdrop on the sculptor throughout the game)

                • Anonymous

                  30 Apr 2019 10:18  

                  I just want to know why some of his stomps have the proper hit box size of his foot but then at random it will be the size of ashina castle and will deal 4x more damage. This boss is the first boss I diddnt kill on my 3rd try.

                  • Anonymous

                    28 Apr 2019 02:54  

                    I approach this fight by running most of the time and never bothering to block. His attacks are easily readable and you can dodge in and out of his hit boxes. I also found Whirlwind Slash works great against him. You can actually be pretty greedy in the first two phases with multiple Whirlwind Slashes. Phase 3 doesn’t really give you enough time to use it more than once but it’s still effective.

                    • Anonymous

                      26 Apr 2019 19:30  

                      Just beat him on my third try, so I've got a few tips. 1: Be EXTREMELY aggressive. Stay as close to him as you can at all costs, doing with will make most of his attacks miss. The only thing you've gotta worry about is when he stomps you with both his feet, but you can block that just fine. However, if you need to heal then you can make some distance between him and you; just make sure you get back to him as soon as possible. 2: Bring plenty of divine confetti. Not much to say really, they offer a pretty damn substantial damage boost. Not entirely necessary, but it certainly helps.

                      • Anonymous

                        26 Apr 2019 10:59  

                        It would be best and most fun fight for me in the game if his foot hit box was not half of the area.you could fit a 1.5 gyoubu oniwa between where his foot landed and my position yet it hit me and killed me. It just kills the fun all other things is such fun and ı want to fight him but than this foot stomp bs hit box.. ps: i killed him already once great fight but in ng+ plus where you dont need lazulite the rage and fading of enjoyment is just doesnt worth it. You are going toe toe with this giant demon in this really long and awesome batlle and then die from an attack which clearly didnt hit you ı did not even bother to use my first resurrection

                        • Anonymous

                          25 Apr 2019 16:02  

                          WOO I just beat him on extra hardships + bell demon with no damage!!!! (Except when I accidentally stopped on a burning pile of rubble lol.) He’s hard, but he’s definitely doable! I mostly just ran around and baited his arm whip and then ran under him after the first two attacks, and used malcontent whenever I stunned him with normal attacks. Didn’t use divine confetti, but it might have helped. I also used Ashina cross once or twice. Took forever, but it just goes to show that a little patience goes a long way!

                          • Anonymous

                            24 Apr 2019 12:46  

                            I feel like part of the environment f**ks me up when I fight him. He charges which then I proceed to jump, only for him to get stuck at a tree and the back of his red ass hand hits me and one shots me. You would think he would break through trees as a demon.....

                            • Anonymous

                              24 Apr 2019 10:21  

                              I don't know if it's just luck but for me playing aggressively worked. I stay at his sides all the time and saved my emblems for third stage. I have max vitality so I can tank some hits if I mess up

                              • Anonymous

                                22 Apr 2019 20:40  

                                Sekiro can actually recognize him as the Sculptor if you gave him all the alcohol you find and eavesdrop on his conversation with Emma

                                • Anonymous

                                  21 Apr 2019 23:41  

                                  Both Suzaku's Umbrella and Divine Confetti are useful for this fight, just remember that Using the Umbrella's follow up attack will disable the confetti, though it does do good damage and you have a great opportunity for it on his jump attack if you wait till after the shock-wave.

                                  • Anonymous

                                    20 Apr 2019 21:54  

                                    That feel when the game gives you a tool to help against a difficult boss, but you're already juggling a quick bar full of items and are on pins, needles and raw nerves from getting so close to beating a boss you've spent at least two hours on, and you FINALLY beat the boss... ...only to then realize that you never even touched Malcontent, or any prosthetic tool. Oops...? I think I earned my wings today!

                                    • Anonymous

                                      20 Apr 2019 05:58  

                                      Finally figured out what exactly you need to do to have Sekiro recognize the Sculptor. Most likely, you’ll need to complete Hirata Estate and ask the Sculptor what he sees. You also need to make sure you die quite early in the game, then eavesdrop through the hole at the back of the Dilapidated Temple on the Sculptor and Emma’s conversation while she collects his blood. Then progress to heal the Dragonrot. Might be a good idea to give the Sculptor his “tea” afterward. After defeating Gyoubu, be sure to speak with the priestess in the fortress where the Tengu of Ashina appears. Continue as normally until the first incursion by the Red Guard (after collecting the aromatic flower, the shelter stone, and the Mortal Blade, and prior to defeating the Divine Dragon). HOWEVER, if you are following the steps toward the Purification ending/you just want to fight Owl again, do NOT speak to Emma when she checks on the old graves just yet. First, head to the Dilapidated Temple and Emma should appear sitting next to the Sculptor, saying she often comes to listen to the sound of Buddha being carved. Eavesdrop from the back of the building again, and you should hear Emma telling him the Interior Ministry has arrived, and she will ask him if he still sees flames. Rest at the idol so that Emma leaves, then talk with the Sculptor. He’ll immediately tell you that it has to be you to kill him, not Emma. (This is why you have to do this step prior to speaking with Emma by the old grave—if you speak to her there, she relocates to the Dilapidated Temple permanently, and the Sculptor will not give this crucial dialogue if she is present.) Progress to the second incursion (after defeating Divine Dragon), and warp to the Dilapidated Temple. Speak with the info broker until he mentions that the Sculptor left muttering about the flames. Then you should be good to go! Continue to the Demon of Hatred, and when the boss fight initiates, Sekiro should address him, “Sculptor,” as well as some other dialogue during the fight, and then you can speak to the priestess and hear the alternate dialogue. What purpose does all this serve? Nada. It’s just a convoluted, but strangely satisfying, change of events. Hope this helps… Not sure if you need to give Emma any sake, but she does mention when you give her Unrefined sake that she “would want to kill a demon if one should appear.” I would have her drink it just in case.

                                      • Anonymous

                                        20 Apr 2019 02:32  

                                        Boss can be cheesed by luring over to the corner where the cliff is then sprinting over to the guard tower jump on the roof then work your way back to the corner where you lured him to and he will fall off the cliff killing him instantly. For those that wanna easy kill.

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