Great Shinobi Owl

Location Ashina Castle
Deathblow Markers 2
Useful Tools Shinobi Firecracker
Loaded Umbrella - Magnet
Loaded Shuriken
Resistance All thrust attacks
Reward Memory: Great Shinobi
Aromatic Branch
6000 Exp (NG)
12000 Exp (NG+)

18000 (NG++)

Great Shinobi Owl (大忍び 梟, Great Shinobi Owl) is a Boss in Sekiro: Shadows Die Twice. Bosses are special Enemies that feature a special display on-screen when defeated, such as "Immortality Severed" or "Shinobi Execution". You will need to perform multiple Deathblows on them in order to defeat them, and filling their Posture Gauge is the only way to accomplish this. However, decreasing their health will make it so their Posture Gauge depletes more slowly, assisting you in accomplishing this feat.


Great Shinobi Owl Location

  • Ashina Castle: Found after the Ashina Castle area, after it got invaded by shinobi. You can get there  by taking the same way you used to get up to the Genishiro Ashina fight at the Upper Tower - Ashina Dojo Sculptor's Idol.
  • If you choose to stay loyal to Kuro, you engage in a fight against Owl. Otherwise you fight against Emma instead.
  • Please see Owl (Father) for another boss that you may also face in Hirata Estate while working towards the Purification Ending. See Endings for more information
  • This boss is not optional if you choose to serve Kuro.



Great Shinobi Owl Rewards



Great Shinobi Owl Strategies

Video Strategies

Strategy Writeup

NOTE: This boss is capable of using a powerful Mikiri Counter which deals massive (often fatal) damage. As such, it is advised not to use thrust attacks unless Owl is open to counterattacks.

In phase 1 you want to bait him into doing 3 things. First is the 2x shuriken throw and overhead jump attack. When he does this you want to dodge or deflect the shurikens and sidestep the attack and then counterattack. Running directly behind Owl will allow you to make an extra attack before he is able to block again. Be wary, though: Owl also has an attack where he quickly throws a single shuriken, followed by a devastating sweep that deals high posture damage. Be sure not to confuse the two!

Second, you want to hit him when he tries to hit you with the green cloud that prevents you from healing and buffing. Sidestep and then strike, but make sure you don't get debuffed. You want him to keep doing this maneuver, and he will cease to do so if you get affected. However, the Divine Child of Rejuvenation's Rice is not prevented.

Lastly, you want to bait him into attacking with a two hit attack that starts from his right and then the second will be back to his left. You want to deflect the first strike and then dodge through the second and then punish him. Do not attempt this if the attack begins on his left, as it is much harder to dodge through this combo.

In phase 2 you want to do the same things, only you need to run away when he does the smoke. If you are not debuffed then he will usually try to debuff you here, which is easy to dodge. If you are debuffed, however, you will have to dodge a much stronger attack.

 Alternate strategy: Owl is, like Wolf, without super armor on his special moves. It is possible to use a normal sword swing to knock him out of his jumps, shuriken throw, anti-healing bomb and gunpowder throws. Attacking twice so that the second attack produces the deeper sound (enemy deflects you), then parry one sword swing from him, then repeat. If he attempts a non-sword move he usually will be interrupted by your attack.  It's quite possible to literally push him in a corner and pressure him to death in both phases. This works especially well since he will still try to dash back away from you occasionally, which results in him essentially jumping in place because he's against a wall, giving you some free hits. When your posture is low, back off quickly and block a short while to recharge, then go back in.  You may find this much easier than handling his large repertoire of moves when he is given space.

If you defeat the boss you will see the writing "SHINOBI EXECUTION" upon the screen.



Attacks & Counters

Attack Counter
Phase 1
Shinobi Charm Owl tosses a charm into the air that releases a green mist upon touching the ground. This attack does not damage the player however if the player is touched by the mist they will be unable to use healing items (Healing Gourd, Pellets, etc.) for 30 seconds. This is often used to end combos performed by the Owl
Backflip He leaps off of you and throws shuriken in your direction. Parry the first blow and the shuriken
Running Slash Owl runs towards you and performs a single strong slash.
4-slash Combo Owl performs 4 consecutive slashes with his sword. This attack is often followed by a Shinobi Charm.
Shuriken Throw & Flip Owl will throw 2 shuriken then flip towards you in the air and then perform a single downward strike with his sword
Shuriken Slash Owl throws a shuriken at the player immediately followed by a running slash. Similar to the Chasing Slice Shinobi Martial Art
Stomp (grab) Owl will raise his foot into the air then stomp down pinning the player to the ground and stabbing them trhough the chest. This attack does massive damage and cannot be blocked and does not have a Perilous indicator.
Phase 2
Backflip Same as in phase one but he does throw poison. Keep away from the area and keep some antidote by hand
Shinobi Charm It still prevents using items. That includes antidote.



Great Shinobi Owl Lore

His real name is revealed to be Ukonzaemon Usui.

One possible theory is that he could somehow be related to the "Usui's Forest" mentioned in Lady Butterfly's Phantom Kunai.

Dying to him in combat makes him recite the Iron Code including the third rule: "One! The parent is absolute. Their will must be obeyed. ...Yet I'm sensing some insubordination" "Two! The master is absolute. You give your life to keep him safe. You bring him back at any cost. ...At this rate, you'll lose him again" "Three! Fear is absolute. There is no shame in losing one battle. But you must take revenge by any means necessary! ...I wonder if you've got it in you - to bring me down." 

Great Shinobi Owl Notes & Trivia

If you attack with a thrust attack or a charged attack from the Loaded Spear prosthetic tool, Owl will mikiri counter it and perform a deathblow on Wolf.

You cannot apply a weapon buff such as Divine Confetti or Bestowal Ninjutsu prior to the fight as Sekiro will automatically sheath his sword when approaching Owl to initiate dialogue. You can however apply buff right in the border of the arena on the outside of the railings.



Great Shinobi Owl Image Gallery

[images go here]




    • Anonymous

      18 May 2019 04:32  

      I see a lot of people complaining about how difficult and seemingly impossible this fight is... Well, you're fighting Wolf's frigging FATHER. It sure is a pain in the arsh, but he is the one who raised Wolf into a shinobi. This fight is expected to be harsh - don't get frustrated - sooner or later you will defeat him.

      • Anonymous

        16 May 2019 16:13  

        Struggling against this boss? Deflect and counter slash is the way to go, The running slash can be dodged by running to the right pretty easily, he usually stops the attack if you're at his back. AIM FOR HIS HEALTH for half of the fight atleast, after that you can do a deflect playstyle because his posture won't regenerate as fast as before. And on phase 2 where he uses the Posture Recovery move (usually after jumping from Sekiro and throwing Poison) you can use shurikens to throw him off. His artorias flip attack can be easily dodged to the right (time it), after that he's open for counter attacks. One of the rarer attack is the 3-4 combo ending with firecracker, when he throws the gunpowders at you dodge to the right, it won't hit you. And the rest of the fight just need to have you "Git Gud" honestly on NG+7 with No charm and DB He's easy enough for me now. (also use the Mist Raven, firecrackers can also be used but honestly, if you did it when he's in the middle of attacking he sometimes won't get stunned, so firecrackers can be thrown away for now.)

        • 09 May 2019 08:59  

          MORTAL BLADE MORTAL BLADE MORTAL BLADE. Don't even try to mess with his posture if you're struggling. You can use the mortal blade without spirit emblem, too, you just do a little less damage and it has a shorter range.

          • Anonymous

            08 May 2019 18:23  

            After about 20 deaths, I just beat Owl on NG++ with no Kuro's Charm. Easily one of the most frustrating From experiences I've ever had. Use Whirlwind Slash as a combat art (the rest are useless, shocker) as it guarantees two hits on a punish (double shuriken jump slash, single shuriken charging right sweep). I had the mist raven equipped but never used it. During phase two, just avoid him as much as possible and don't let him push off of you to throw poison. Bait out the punishable attacks, guard/dodge the rest. When you get him to about half health Phase 2, start spamming the Butterfly Shurikens when he's at distance. There is no cheapness. There is no shame. The camera is broken, targeting is broken, hitboxes are beyond broken... use every cheap trick and advantage you can get.

            • Anonymous

              05 May 2019 19:24  

              Ridiculious. The second time you face him: Can't go aggro, you die in 10 seconds. Can't stay def, you will die all the same just slower. Don't even get me started on the second phase, it's utter bull*****

              • Anonymous

                05 May 2019 18:28  

                Someone mentioned it before and now I have to pass it on: USE THE MIST RAVEN FEATHERS. Holy*****, I was able to get this guy to the second phase consistently and kept getting my ass handed to me when he would charge out of the smoke. Use the Raven Feathers (I used the second upgrade I believe) to give yourself distance, or to even attack! I'd be able to teleport behind him and land two, sometimes even three or four attacks consistently every time! Seriously, consider this shinobi prosthetic rather than the other ones!!

                • Anonymous

                  04 May 2019 17:34  

                  He can use the mikiri counter if you thrust attack him. I don't know if this is said already but there you go.

                  • Anonymous

                    03 May 2019 02:48  

                    one more thing, during his phase 2 if his posture meter is around half full, it's 99% that after poison throwing backflip he will attempt to restore his posture. projectiles interrupt him fast enough.

                    • Anonymous

                      03 May 2019 02:42  

                      like someone already mentioned, he does firecrackers and backs away. it's rare. and not only as a response for blocking, for deflecting too. if it just goes on for a while with no hit taken. for no damage attempt it's a problem, it's an AoE dealing damage for some reason, no blocking or dodging works to avoid it completely.

                      • Anonymous

                        30 Apr 2019 02:50  

                        I beat him in a kinda weird/cheap way. I played very defensively and spent most of the time backing off, which sometimes tricked me into getting stuck in a corner or behind those damn doors (I noticed attacking him often resulted in a "trade" which is obviously something I wanted to avoid). The point was that he had an extremely hard time hitting me that way, and some of his attacks whiffed, leaving me a chance for a cheap hit (slash when he's a bit far, kick/anti heal bomb when he's close). The double shuriken + leap attack is obviously the attack you want to bait as it's easy to dodge and punish. In second phase he throws a lot of poison around which makes positioning a pain in the ass, you want to jump out of the area asap. Phantom kunai is very useful for additional vitality damage (he doesn't care much about fire).

                        • Anonymous

                          27 Apr 2019 20:51  

                          Right after killing the ape, which took my 4 friggin days. I hit another wall. Ffs i should have obeyed the iron code

                          • Anonymous

                            27 Apr 2019 07:48  

                            Owl can use the Shinobi firecracker. The conditions under which he does this are uncertain, but it seems to happen when you block his attacks instead of parrying.

                            • Anonymous

                              27 Apr 2019 07:10  

                              If you keep the pressure by attacking and parrying his attacks, he will backflip (without throwing shuriken) to create distance, chase him with nightjar slash (which will land on him) to not let him get away and after constant attacking+parrying his attacks he will either backflip again or push you with his shoulder then throw black powder in front of you and detonate it with a slash, if you backstep it you can dodge the explosion and land some clean hits after that.

                              • Anonymous

                                27 Apr 2019 04:54  

                                Literally just run around in circles and hit him with mortal draw every chance you get and his vitality melts like butter. Just ignore everything you've learned up until this point about counters and kicks and posture. Guard, deflect when possible, and run around his attacks and wait for openings.

                                • Anonymous

                                  26 Apr 2019 14:56  

                                  He is also weak to mortal draw, it does massive damage to him when he is unguarded and more Ben a regular hit when he deflects

                                  • Anonymous

                                    23 Apr 2019 11:58  

                                    there is possible to get a 4th quote from him if you use jizo statue or dragon blood droplet to die 4 time.

                                    • Anonymous

                                      22 Apr 2019 07:28  

                                      I find the aged mist raven to be incredibly useful in case I need to heal up. Although the fire cracker is useful too I can't seem to catch him in a good range to stun him and heal up so I switched up. THIS IS MAYBE THE ONLY TOOL that is highly useful as a defensive measure to keep him away or get some nice hits especially at phase2 and if you're not updating the skill tree that much. You need to be aggressive in the fight to keep it's posture - or at least a good distance to just hit him to keep his posture from decreasing. His moveset is unpredictable with the exception of 2 very safe openings, the 2 shuriken + jump, where you just need to guard the shuriken and just back away then approach after and the debuff bomb where you side step give a good 1-2 hit then sidestep to avoid the smoke completely. Phase 2 is more on positioning yourself from poison and his range. Honestly you'll be surprised you're already at 50% of his hp by just sticking close to him.

                                      • Anonymous

                                        20 Apr 2019 05:18  

                                        Be prepared to toss some shuriken in phase 2 whenever he tries to regenerate posture. The cleaver-type spear is a good punisher for his Artorias flip, too—dodge right as he’s about to land, charge up the blade, then follow through with a chasing slice to catch him when he tries to hop away. It’s a cost-efficient way to maintain pressure, imo. Just don’t try to stab him with the spear, lol.

                                        • Anonymous

                                          19 Apr 2019 18:23  

                                          Does anyone has any idea why is this fight in the game? I have played DS1-2-3, Bloodborne, hundreds of hours. This is the worst fight I have experienced for multiple reasons. Zero creativity in play style, you have extremely narrow window for attacking. Deflecting works tremendously bad, meaning there's no chance of breaking his posture by getting good at deflecting (like Lady Butterfly or Orin of the Water). Unpredictable moveset: the AI can decide to kill you at will, some attacks can't be deflected due to the speed of combo. I guess it's just a battle of attrition, you have to run around like an idiot for 15 minutes waiting for that one single opening to hit him once. Honestly, 0/10. Just compare him to LMoAC, Orphan, Twin Princes, Soul of Cinder, O&S, Genichiro. He's like the Bed of Chaos, you don't have to get good. The boss is designed to either be lucky or to cheese it.

                                          • Anonymous

                                            19 Apr 2019 18:22  

                                            For anyone struggling to "git gud" against Owl, here's a strat I worked out : This basically a "run and gun" strategy as his posture is exceptionally difficult to break and his vitality needs to be targeted. Keep your distance and Sprint around the arena to his right. Keeping this up will keep you out of his sparring range and will bait one of three attacks to work around: 1- Double shrunken toss followed by a forward flip slash. Keep running right, Sprint to him after his flip lands and hit him for 2× R1. Mortal blade or whirlwind or whatever you prefer may work too, but I found this safest. 2- Single shrunken followed by forward lunge and large sweeping strike, your right to left. This is touchy. Keep sprinting right and he should miss with both and you can loop in for 2×R1 or attack of choice. Sometimes this will*****box so you may want to be prepared for a quick step-dodge to your right to avoid the slash. The run I beat him, sprinting worked every time. 3- He'll cut across your sprint path with a large slash, your right to left. This can be dodged into, bloodborne style. The timing is iffy, but you will get the feel for it. Dodge into this attack to your forward-right, his left. This will leave you behind him but the window for a hit is small. I threw a shrunken followed by chasing strike to land a couple hits. Rinse and repeat for phase one. Phase two can be handled exactly the same, but every now and again he may throw his smoke bomb down, blinding you temporarily... stay on your toes and you'll be fine. Took me a few attempts to work this out, but getting your timing right will get you through the fight with minimal damage.

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