Great Shinobi Owl

owl father1
Location Ashina Castle
Deathblow Markers 2
Useful Tools Shinobi Firecracker
Loaded Umbrella - Magnet
Loaded Shuriken
Resistance

Poison

Thrust attacks

Reward Memory: Great Shinobi
Aromatic Branch
XP NG: 6000
NG+: 12000
NG++: 18000

Great Shinobi Owl (大忍び 梟, Great Shinobi Owl, Daishinobi Fukurō) is a Boss in Sekiro: Shadows Die Twice. This Complete Great Shinobi Owl Boss Guide gives you strategies on how to beat Owl easily, as well as tips, tricks and lore notes. Bosses like Great Shinobi Owl are special, dangerous Enemies that feature a special display on-screen when defeated, such as "Immortality Severed" or "Shinobi Execution". You will need to perform multiple Deathblows on them in order to defeat them, and filling their Posture Gauge is the only way to accomplish this. However, decreasing their health will make it so their Posture Gauge depletes much quicker, assisting you in accomplishing this feat.

 

Great Shinobi Owl Location

Where to find Great Shinobi Owl in Sekiro?

  • Ashina Castle: Found after the Ashina Castle area, after it got invaded by shinobi. You can get there by taking the same way you used to get up to the Genishiro Ashina fight at the Upper Tower - Ashina Dojo Sculptor's Idol.
  • If you choose to stay loyal to Kuro, you engage in a fight against Owl. Otherwise you fight against Emma instead.
  • Please see Owl (Father) for another boss that you may also face in Hirata Estate while working towards the Purification Ending. See Endings for more information
  • This boss is not optional if you choose to serve Kuro.
  • Featured boss in the Gauntlet of Strength: Severance.

 

 

Great Shinobi Owl Rewards

What do you get from defeating Great Shinobi Owl in Sekiro?

 

 

Great Shinobi Owl Boss Guide Strategies

Sekiro Great Shinobi Owl Video Strategies

 
 
 
 
 
 
 
 
 

Sekiro Great Shinobi Owl Strategy Writeup

NOTE: This boss is capable of using a powerful Mikiri Counter which deals massive (often fatal) damage. As such, it is advised not to use thrust attacks unless Owl is open to counterattacks. Unlike his Hirata counter part however, Shadow Rush will not trigger his mikiri counter.

In phase 1 you want to bait him into doing 3 things. First is the 2x shuriken throw and overhead jump attack. When he does this you want to dodge or deflect the shurikens and sidestep the attack and then counterattack. Running directly behind Owl will allow you to make an extra attack before he is able to block again. Be wary, though: Owl also has an attack where he quickly throws a single shuriken, followed by a devastating sweep that deals high posture damage. Be sure not to confuse the two!

Second, you want to hit him when he tries to hit you with the green cloud that prevents you from healing and buffing. Sidestep and then strike, but make sure you don't get debuffed. You want him to keep doing this maneuver, and he will cease to do so if you get affected. However, the Divine Child of Rejuvenation's Rice is not prevented.

Lastly, you want to bait him into attacking with a two hit attack that starts from his right and then the second will be back to his left. You want to deflect the first strike and then dodge through the second and then punish him. Do not attempt this if the attack begins on his left, as it is much harder to dodge through this combo. When phase 1 is finished, Owl's health bar will disappear and he will kneel down, begging for mercy. This is a trick, so do not fall for it and resume attacking Owl to begin the second phase.

In phase 2 you want to do the same things, only you need to run away when he does the smoke. If you are not debuffed then he will usually try to debuff you here, which is easy to dodge. If you are debuffed, however, you will have to dodge a much stronger attack.

 Alternate strategy: Owl is, like Wolf, without super armor on his special moves. It is possible to use a normal sword swing to knock him out of his jumps, shuriken throw, anti-healing bomb and gunpowder throws. Attacking twice so that the second attack produces the deeper sound (enemy deflects you), then parry one sword swing from him, then repeat. If he attempts a non-sword move he usually will be interrupted by your attack. It's quite possible to literally push him in a corner and pressure him to death in both phases. This works especially well since he will still try to dash back away from you occasionally, which results in him essentially jumping in place because he's against a wall, giving you some free hits. When your posture is low, back off quickly and block a short while to recharge, then go back in. You may find this much easier than handling his large repertoire of moves when he is given space.

If you defeat the boss you will see the writing "SHINOBI EXECUTION" upon the screen.

 

 

Sekiro Great Shinobi Owl Attacks & Counters

Attack Counter
Phase 1
Shinobi Charm Owl tosses a charm into the air that releases a green mist upon touching the ground. This attack does not damage the player however if the player is touched by the mist they will be unable to use healing items (Healing Gourd, Pellets, etc.) for 30 seconds. This is often used to end combos performed by the Owl
Backflip He leaps off of you and throws shuriken in your direction. Parry the first blow and the shuriken
Running Slash Owl runs towards you and performs a single strong slash.
4-slash Combo Owl performs 4 consecutive slashes with his sword. This attack is often followed by a Shinobi Charm.
Shuriken Throw & Flip Owl will throw 2 shuriken then flip towards you in the air and then perform a single downward strike with his sword
Shuriken Slash Owl throws a shuriken at the player immediately followed by a running slash. Similar to the Chasing Slice Shinobi Martial Art
Firecracker Sometimes he will throw black gunpowder that explodes like the Shinobi Firecracker and does damage
Stomp (grab) Owl will raise his foot into the air then stomp down pinning the player to the ground and stabbing them through the chest. This attack does massive damage and cannot be blocked and does not have a Perilous indicator.
Phase 2
Backflip Same as in phase one but he does throw poison. Keep away from the area and keep some antidote by hand
Shinobi Charm It still prevents using items. That includes antidote.

 

 

Great Shinobi Owl Lore

Dying to him in combat makes him recite the Iron Code including the third rule: "One! The parent is absolute. Their will must be obeyed. ...Yet I'm sensing some insubordination" "Two! The master is absolute. You give your life to keep him safe. You bring him back at any cost. ...At this rate, you'll lose him again" "Three! Fear is absolute. There is no shame in losing one battle. But you must take revenge by any means necessary! ...I wonder if you've got it in you - to bring me down." 

For other lore not directly related to this boss fight, see the Owl.

Great Shinobi Owl Notes & Trivia

If you attack with a thrust attack or a charged attack from the Loaded Spear prosthetic tool, Owl will mikiri counter it and perform a deathblow on Wolf.

You cannot apply a weapon buff such as Divine Confetti or Bestowal Ninjutsu prior to the fight as Sekiro will automatically sheath his sword when approaching Owl to initiate dialogue. You can however apply buff right in the border of the arena on the outside of the railings.

 

 

Great Shinobi Owl Image Gallery

[images go here]

 

 

 




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    • Anonymous

      F*ck my life. After fighting this guy like 50 times and FINALLY winning, i noticed that I'd had the demon bell active the whole time...........

      • Anonymous

        this guy is legit harder than saint isshin. he has ton of hp in ng+, has fast posture recovery till low hp, doesn't do perilous attacks so you can't punish him, doesn't give much openings for attacks, doesn't have any weaknesses aside of mortal draw. shinobi firecracker only allows you to do 1 free hit i don't know who put there as his weakness but i would rather use mortal draw and take a significant chunk of his hp which also stuns him from time to time.

        • Anonymous

          Dodge more, deflect more, that's not really where the difference is - the key to every human boss in the game is staying on the offensive until they get to counter, or you're just wasting time watching their posture reset over and over again while letting them choose their moves. Being aggressive chips away at their health while already building some posture damage, and often also reduces the amount of eligible moves they can do, forces them into predictable patterns, etc. From there you just deflect what you're comfortable with deflecting, dodge what you're comfortable with dodging, and block what you're not sure about. Again, this all applies not just to Owl, but to every human boss.

          • Anonymous

            This guy was an actual skill check, something about him really threw me off. Took me an hour of attempts. "Dodge instead of deflecting" is awful advice IMO, when his swings (and chasing slice in particular) deal massive damage while being so easy to deflect. Dodge selectively instead, keep close to him, and punish the one-two-shuriken into overhead jump and the gas deployment animations. The latter is susceptible to a dodge attack, or to a simple move to the right and to his back followed by attacking. There are single- or double-swing openings throughout his moveset too. Be wary of his firecrackers, they deal a ****ton of damage,

            Somehow, whirlwind slash ended up my most useful combat art for this, better than mortal draw and ichi. Comes out fast and deals almost as much health damage as one mortal blow swing. You can also trigger whirlwind slash from dodges, which helped quite a bit. This let me use my emblems on firecrackers in phase 2, which create a solid opening for health damage. In phase 2 I also found it useful to keep him in a corner in case he deploys poison, to try and "partition" the field so that it's not all covered in **** if he follows up.

            • Anonymous

              it's much easier to fight either owl if you focus on dodging, rather than deflecting. For Great Shinobi Owl, I usually beat him without seeing the poison attack even once in the second phase. This is because he only throws it after he deflects you. And I never swing at him while he's in front of me. I deflect sometimes, but mostly I dodge through his sword attacks behind him (the best is when he swings from *his* right side, your left), and then do a charged attack, followed by a normal attack (he won't mikiri when you're behind him). His posture bar is monstrous, but his vitality is very low, even Charmless with Demon Bell rung. Anyway, I think FromSoft intended him to be fought this way. But regardless, it's satisfying to chew his health bar down really fast, it feels like you're out-tricking the trickster :p ... if you try this, good luck!

              • Anonymous

                Is it just me and my luck but is the second phase easier? First phase was constant barrage of combos but the second phase gave enough time to be composed and not to panic.

                • Anonymous

                  I've noticed that occasionally he attacks faster than expected, but it usually happened after I deflected an attack or he blocked one of mine so it was difficult to see exactly what's going on. (This basically meant that punishing normally punishable moves has a ~10% of getting hit. Since I was playing Charmless + Demon's Bell + base vitality these hits meant death.)

                  But now I caught him in the act! He was doing his basic attack combo from neutral (which uses the same animations as Sekiro's), and after the second hit he *canceled his own animation* and restarted the combo immediately with the first attack, which came about a good 0.5s faster this way than it was supposed to.

                  • If you are fighting this boss in NG, it's pretty easy. Your posture recovery is great, his attacks don't do a lot of damage, and you can tank some of his attacks in both phase 1 and phase 2. Now after revisiting this dude in NG++ with charmless, HOLY mother of god was this dude painful. He literally went through a mega evolution. If you aren't perfectly deflecting, he's going to absolutely annihilate you. Your posture will break in three hits, and you then proceed to die in two hits with his combos. Don't even get me started on the chip damage. I finally managed to beat him by doing "cheeses" which is really just... skill. After his slam attack, just circle around him and spam double ichimonji. In general, always be aggressive and hit with two hit combos. Hit, deflect, hit, deflect, you get it. Back him to a wall, and he won't be able to jump backwards, letting you get more hits. Second phase, use a counter agent and just brave through his poison. If you are near him during the smoke bomb, you can get a free hit.

                    • Anonymous

                      Owl is easy if you just dodge and immediately punish with double immortal blade, then at about ¼ vitality his posture can be broken like any other enemy

                      • Anonymous

                        I'm a lot more pissed by the fact that his Mikiri Counter doesn't actually break your posture bar despite being able to immediately pull off a shinobi execution on you than the fact that he performs a Mikiri Counter.

                        • Anonymous

                          Sparking axe was a lifesaver for me. You have 2 really good opportunities to use it, during the anti-healing bomb and if you strafe his fronflip. Deals really good vitality damage and really slows his posture recovey down a lot, if you can manage to land a few. Flame vent would probably also work really well, although it takes more spirit emblems

                          • Anonymous

                            The only bad thing about this boss fight is when he throws his shinobi charm it has lingering hitbox. The amount of times I got it by hit when it has less of a second left on the edge of the hitbox was too much.

                            • Anonymous

                              Pro tip: I never got mikiri countered by owl because I don’t know how to do thrust attacks. 100% success rate.

                              • Anonymous

                                Is there a closer idol than the one at the gates? ****ing annoying grappling on the roofs when sometimes you can and the next time you're in the exact same position and the grapple point just won't turn green

                                • Anonymous

                                  Avoid the debuff at all costs once you have it he won't do it again until it falls off. Not only is that like 90% of your chances at punishing him but he WILL eat your posture bar for breakfast even with good deflects. You can get him in a loop where hell run at you and either kick or swipe by walking backwards, dodging when he gets close and holding l2 to restore your posture if you need to. This is a risky tip but if he breaks your posture on the last swipe of a combo he'll try to stomp forward on you for a deathblow, you can punish this by rolling diagonal towards his side and swiping if that's too risky roll back after he breaks your posture and it won't hit you

                                  • Anonymous

                                    This boss isn’t as hard or fun as his Hirata variant. This one’s just incredibly annoying and takes way too long

                                    • Anonymous

                                      I will admit that his firecracker attack is a massive pain, and in my experience, the most reliable way to avoid and punish it is to dodge directly away, then immediately back for a counter slash. By the time you start your counter slash his chasing slice from the firecrackers will have already whiffed

                                      • Anonymous

                                        Some tips:

                                        1. I see a lot of people complaining the Firecracker attack in both fights. Solution: Mist Raven. When he throws the crackers at you, wait about half a second or slightly less, and then cast. You will avoid the damage, jump in the air (if you didn't click any direction) and land an attack. In the first fight, this is a 100% guaranteed hit. In the second fight, this is still the case in the first phase, but it's less likely in the second phase because he usually vanishes after using it, but this is still a guaranteed way to avoid this attack.

                                        2. In the second phase of the first phase, ALWAYS bum rush him the moment he jumps away. He will either try to recover posture or try to follow up, but either way, he will always be open the moment he lands on the ground. You can do this in the first phase as well as the second fight too, but dodging the shurikens is tricky. It's safer to deflect and it is very easy, but this leaves you without a good attack.

                                        3. Combat art skills where you jump are good against him because he has no anti airs at all (As long as he's in the ground - The attack where he jumps and tries to crush you with the sword can hit you). Sakura Dance and Senpou Kicks are both potential ways to dodge an attack as well as hit him, such as when he rushes at you.

                                        4. This fight has the same basic premise as Genichiro. It is a skill check for deflecting. If you can do okay vs Genichiro but think you suck at this fight, look at it the same way you do Genichiro - Focus on deflecting. ALL of his attacks are deflectable, including the phoenix owl in the second fight as well as the thrust following it (since a lot of people seem to not be aware that thrusts are deflectable).

                                        • Anonymous

                                          Hardest boss yet for me, (didn't beat bosses after him) , however using fire axe made the 1st phase a lot faster , you just have to execute it when he's doing that little green ball thing or after the double shuriken jump.

                                          • Anonymous

                                            The unwarned grab attack (the one where he steps on you and stabs you) is usually performed when you get posture broken. Safety roll if he tries to approach while you are on the ground.

                                            • Anonymous

                                              Gaunlet version of him will just attack and jump away rinse repeat until your posture is broken and you die and get to redo the guardian ape.

                                              • Anonymous

                                                i was stuck on this fight NG+ charmless for a while and i tried using oil pots and flame vent and that was how i finally beat him

                                                • Anonymous

                                                  i love this fight, but him being able to anti heal u is so stupid. it just removes a core mechanic of the game for like a minute

                                                  • Anonymous

                                                    From what i can tell is he is far more likely to use the devasting firecracker slash if you manage to land a full combo on him(blocked or not), he used it about 4 times in my first successful fight against him. my counter to it is the same as the much later(and easier) second fight with genichiro, when you spot the signs he's going for it back the hell away.

                                                    • Anonymous

                                                      Ironically, spears are very good VS Owl, slightly more so for his Great Shinobi than Father.

                                                      Owl's Mikiri is design to only 'catch' you at a certain distance, and you can use spears to reach and hit him from beyond the range. I recommend using Spiral Spear for this one, because it seems to have an extra long hitbox the others don't, and also deals more damage for its cost when attacking Owl during vulnerable frames. For example, when he tosses 2 shuriken at you, you can jump back and use the spear; or when he kicks and jumps back from you, you can immediately use the spear to punish him for retreating.

                                                      • Anonymous

                                                        The worst think about this fight is that it sort of punishes aggressive playstyles. When you deflect certain attacks, immediately attack after those ones will make Sekiro loop his sword behind him, making your counter attack slightly longer and leave you open for the next hit in his combo. This quirk isn't present in Father Owl or Inner Owl.

                                                        • Anonymous

                                                          Be elusive at the start of both phases and whenever he goes for the 2 shurikens & jumping attack, deflect both shurikens and then step up to counter the jumping attack with Phoenix Lilic Umbrella, it does plenty of damage to his health if you have projected force. Once his health is lower and his posture doesn't recover fast, you can go fight one on one and show your skills to erradicate him.

                                                          • Anonymous

                                                            This guide is wrong, thrust attack works wonders in this fight. It demolishes vitality and posture bars and causes a guaranteed "stagger" animation. This poor guide is very much unexpected from a consistently great site like fextralife

                                                            • Anonymous

                                                              I honestly can't tell whether he's a bad person or not. Part of me thinks when you fight him he's still teaching you how to be stronger. It's just strange for someone as smart as Owl to be corrupted by immortality. Guess age will do that to you.

                                                              (Spoilers)
                                                              That second fight really feels real bittersweet, in a cold shinobi father kind of way.

                                                              • Anonymous

                                                                May be worth noting that the first time you make it to phase 2, he'll do what I assume is a fake surrender. I of course just attacked him and carried on, but I noticed that he doesn't repeat the move on future attempts. So, I'm not sure what all the surrender entails, but I sort of wish I let myself get tricked by it, just to see what it did.

                                                                • Anonymous

                                                                  Mortal Draw made this fight a lot easier for me. Save it for the 2nd phase though. For the first phase, I just got good at timing the deflects, waited for the jump attack, and chipped away at his vitality. The 2nd phase I found to be a lot harder to manage with everything else going on (poison for instance), so saving all the spirit emblems for the 2nd phase makes it go much faster with mortal draw. It only takes about three double mortal draws to get his posture bar close to full.

                                                                  • Anonymous

                                                                    >know he can mikiri you to outright one shot you
                                                                    >i still go for a thrust attack to squeeze out any damage i can
                                                                    >get mikiri'd and die
                                                                    am i just retarded?

                                                                    • It's worth noting that he won't use the green debuff ball if you already have the debuff and won't create as many openings,and will be generally more dangerous.

                                                                      If you don't have it,he'll use it practically during every combo,giving you a huge window for vitality damage. Avoiding the green ball consistently and getting a vitality hit everytime he does it is a great way to chip his vitality down relatively easily

                                                                      • Anonymous

                                                                        When Sekiro kills Owl, he says "Death of a shadow". Owl has an optional second bossfight.

                                                                        In other words, shadows die twice.

                                                                        • Anonymous

                                                                          The most boring boss in the game. Absolutely predictable, yet doesn't allow you to hit him much, controlling battle. The battle itself consists of one-hit, wait till boss does his thing a couple of times, a couple of deflects and you're allowed to hit him again.
                                                                          As I said, absolutely boring and can be hard to deal with for novices.

                                                                          • Anonymous

                                                                            This is the boss I have the hardest time with. I'm currently on new game plus three. Is there a trick to beating him. I've gotten to the point in which I wait for him to use his shurikin jump attack to get two hits. If anyone has any trick I would be very greatful.

                                                                            • Anonymous

                                                                              does he have different attacks without kuro's charm? for me he just did the firecracker slash that owl father does

                                                                              • Anonymous

                                                                                even i didnt encounter this boss i ranked this the most worst dad in the world do you know why 1st after you beat a supa fast old lady you will be stabbed on the back do you know who the one who stab your back its UR DAD 2nd his fighting his own son see WHAT A STUPOID FATHER

                                                                                • Anonymous

                                                                                  Fromsoft needs a quick retry feature. If you're grinding this boss you have to let it load, run out avoiding the purple ninja, talk to owl, let the cutscene load, skip the cutscene... it's just tedious.

                                                                                  • Anonymous

                                                                                    the first phase firecrackers only seem to come out when he responds to combat arts, or at least floating passage

                                                                                    • Anonymous

                                                                                      I like how he's "symbolically" taller during the fight because of Sekiro's view of his father. He really isn't as huge, you can tell during parts away from the fight.

                                                                                      • Anonymous

                                                                                        Really cool how a lot of his moves are versions of what we can do as Sekiro, you can really see he was his master.

                                                                                        • Anonymous

                                                                                          his grand plan was break **** at hirata kill his son do all this convoluted crap than ask nicely for immortality

                                                                                          • Empowered Mortal Draw. Even if your spirit emblems are zilch this skill makes the boss easy. I killed him with the third attempt (I died the second times because of my stupidity!). It’s my first walkthrough. My attack is 8 and vitality is 18. Yep it takes much time to get empowered mortal draw but it’s worth it. You just run around the boss provoking him to throw 2 blades and do his spin attack and hit him with this skill (there are two attacks in your skill and sometimes you shouldn’t do your second swing of empowered mortal draw). It was easy. Lady butterfly I killed after, well, it wasn’t easy, guarding ape wasn’t easy too (in the cave, however, I killed him in one go), so I’m telling you I’m not a super master but this skill makes the fight really easy:)

                                                                                            • Anonymous

                                                                                              I was having the toughest time with this boss tries over and over I was having some success with other strategies and then I thought fire that's all you need to use with this boss fire fire fire his health will drain so fast get the skill living Force and use it to enhance your Katana with fire this will cut through him like butter I thought it looked kind of on looking at that big head of hair no wonder he burns right down to the ground in minutes

                                                                                              • Anonymous

                                                                                                Has anyone else ever had him do two flips after the double shuriken throw?
                                                                                                He just did it to me and it completely threw me off XD

                                                                                                • Anonymous

                                                                                                  Shame that the opening line to his 2nd phase is skipped over once you get passed it the 1st time. I really like what he says and it adds a lot to the sentiment of the fight and the story behind it IMO. If I were From, there should be a switch that lets us turn them on and off.

                                                                                                  • Anonymous

                                                                                                    for some reason this one boss feels like riot games programmed his hitboxes, none of the other bosses are this janky

                                                                                                    • Anonymous

                                                                                                      I was wonder about OWL, he´s too giant man and he could stealth and deadly. Other thing its that he might be from Ainu people in japan, they have a very specific visual and culture and maybe its the place that him could came from.

                                                                                                      • Anonymous

                                                                                                        Suzaku's Umbrella is really useful in NG+ upwards, forget about Mortal Draw. I find that the Mortal Draw strategy doesn't do enough damage to justify the amount of Spirit Emblems it uses (3). Even with using Tanto first, you have only 8 attacks with it. Compare that to Projected Force Suzaku Umbrella (1) and you have a clear winner. The Projected Force following the Umbrella animation damages Owl through his guard. I didn't think of dousing him in oil beforehand, but by doing that, you can even burn him with it, dealing even more damage.

                                                                                                        • Anonymous

                                                                                                          I think they should have interchanged the names of the 2 boss fights of the Owl. In Hirata, he deploys all his "great shinobi" technique. In his first encounter, he just "daddies" you, with mikiri counter, crackers, and a daddy speech. As your adoptive father, he makes you the Lesson : "First..." " Second…" "Third…". Dad, Im not a child anymore! I dont like his fighting style but the devs captured the point of the "father" figure in it.

                                                                                                          • Anonymous

                                                                                                            That firecracker move is kicking my butt. I can keep him on lock just pressuring him into a corner with well-timed deflections and dodges, but that one move and its guard-piercing damage, even on a deflect, is ripping me a new one. Half my vit, a chunk of posture, staggered, and knocked across the arena. Turns a good run into death. Anybody got any tips for countering it? Will I finally have to actually use the umbrella for its intended purpose?

                                                                                                            • Anonymous

                                                                                                              Keeping your distance, Gokan's spiritfall, deflections, firecracker and well-timed shadowfall are your best friends. Second phase, backing him into a corner and staying extremely agressive works well. Otherwise, be patient and chip away at his health. He doesn't actually have any perilous attacks. Only heal / Gokan when he throws down his little green smoke bomb.

                                                                                                              • Anonymous

                                                                                                                At the dojo idol use the ceremonial tango once, then deathblow the purple shinobi on the left when leaving the idol room. Use a pellet to fully heal if you want. Then go to owl and abuse his long recoveries with mortal draw. His health melts so quickly this way.

                                                                                                                • Anonymous

                                                                                                                  Ok, so I beat Owl in a straight fight after about 6 or 7 tries. First & foremost, the Mist Raven cheese technique doesn't work anymore. I tried that route about 10 times and Owl either fights his way out of the corner between the statue and the door by knocking you back, or jumps off your head to get past you. You just can't interrupt his attacks like the videos show. My method for both phases was the Vitality route. I would deflect everything he threw at me, and only attack during the opening after his two shuriken & flip slam (Shuriken Throw & Flip). Deflect the shuriken and then side step about 0.5 seconds after he's airborne (right as he starts downward). Once he lands, hit him with the charged thrust attack. Then, eiither backstep or jump to the right immediately after your attack lands because he will use a slash or stop attack right after and it's hard as hell to block effectively that quickly behind an attack. This method doesn't really fill his posture gauge well enough to score a death blow, but the thrust attack will whittle his Vitality down fairly quickly. Also, the Mortal Draw technique will take roughly 1/8th to 1/10th of his health off with each strike and scores you decent posture build up, so it's good to have it on hand either to finish filling his posture gauge or to get a chunk of his health knocked off. I used it towards the end of the fight when I was down to one gourd charge and no other health items because I sure as hell wasn't gonna lose that close to the end of the fight. Just be forewarned that the openings he leaves to use Mortal Draw are few and will most likely get you hit with a Shinobi Charm. Do what must be done, Loyal Wolves.

                                                                                                                  • Anonymous

                                                                                                                    Just defeated owl, my stratagy was to stay at a mean distance to him and being aggressive, 2 deflect hit 4 deflect hit and sometimes keep even keep deflecting then sit out. Had to put my brain into this one, his shuriken are helpful, first phase i did ichimonji and in the second mortal draw. But deflection is the way my friends as his posture may recover but he is also a aggressive dude

                                                                                                                    • Anonymous

                                                                                                                      Everytime I corner him like a little ***** and then he uses his firecracker and recovers all his posture, this is bull*****

                                                                                                                      • Anonymous

                                                                                                                        Just a little tidbit I discovered. When you fight Owl and get into his 2nd phase for the 1st time, it is possible to attack him with Nightjar Slash and not trigger his 2nd phase. There is a timer though, and the fight will automatically start again if you don't do anything.

                                                                                                                        • Anonymous

                                                                                                                          I feel kind of weird for beating this guy on my first try. I psyched myself up so much after being told about him and braced for a third form only to win shockingly easily.

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